バージョン
4.0-365
ブランチ
master
投稿日時
10 年, 5 ヶ月前
Windows x64 Windows x86
コミット
033ed9477e9e2319df449b1e310de96e5c371968
投稿者
Matthew Parlane
変更点
Reworked Screenshot saving. Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3D no longer depends on zlib and png.