5.0-20629 3 ヶ月, 2 週間前 General: Resolve -Wreorder warnings (PR #12391 from lioncash)
5.0-20626 3 ヶ月, 2 週間前 GameFileCache: Pass std::function by reference rather than by value (PR #12387 from lioncash)
5.0-20623 3 ヶ月, 2 週間前 Android: update NDK to 26.1.10909125 in order to pick up new compiler features (PR #12383 from iwubcode)
5.0-20621 3 ヶ月, 2 週間前 VideoCommon: prevent a potential custom texture crash (PR #12374 from iwubcode)
5.0-20619 3 ヶ月, 2 週間前 HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL(). (PR #12384 from AdmiralCurtiss)
5.0-20617 3 ヶ月, 2 週間前 AchievementManager: Only nag user about disabled achievements when they were actually enabled before. (PR #12381 from AdmiralCurtiss)
5.0-20615 3 ヶ月, 2 週間前 JitArm64: Add additional condition for lmw/stmw a discard (PR #12378 from JosJuice)
5.0-20613 3 ヶ月, 2 週間前 Add "large entry points map" setting (PR #12380 from JosJuice)
5.0-20611 3 ヶ月, 2 週間前 JitArm64: Guard against discarding a in lmw/stmw (PR #12377 from JosJuice)
5.0-20609 3 ヶ月, 2 週間前 Android: Gradle updates (PR #12183 from t895)
5.0-20602 3 ヶ月, 2 週間前 JitArm64: Flush in the middle of lmw/stmw/mfcr (PR #12352 from JosJuice)
5.0-20600 3 ヶ月, 2 週間前 HW/CEXIIPL: Various fixes. (PR #12366 from AdmiralCurtiss)
5.0-20596 3 ヶ月, 2 週間前 Externals/enet: Convert to submodule. (PR #12368 from AdmiralCurtiss)
5.0-20594 3 ヶ月, 2 週間前 MMU: Use MSR.IR for Host instruction reads. (PR #11289 from AdmiralCurtiss)
5.0-20589 3 ヶ月, 2 週間前 Common/MemArenaWin: Rewrite LazyMemoryRegion by repeatedly mapping the same block of memory for unwritten regions. (PR #12336 from AdmiralCurtiss)
5.0-20586 3 ヶ月, 2 週間前 VideoCommon/Present: Remove use of g_presenter inside Presenter class (PR #12373 from lioncash)
5.0-20584 3 ヶ月, 2 週間前 IOS/KD/Mail: Add missing includes. (PR #12367 from AdmiralCurtiss)
5.0-20582 3 ヶ月, 2 週間前 CMake: update required enet version (PR #12343 from Tilka)
5.0-20580 3 ヶ月, 2 週間前 Android: Fix crash after process recreation (PR #12364 from JosJuice)
5.0-20575 3 ヶ月, 2 週間前 WiimoteDevice. Bugfix. Remove signal spam while starting a game. (PR #12360 from TryTwo)