5.0-19615 10 ヶ月, 1 週間前 Android: Fix Adrenotools in release builds (PR #11928 from K0bin)
5.0-19613 10 ヶ月, 1 週間前 Android: Check file name extensions locale-independently (PR #11927 from JosJuice)
5.0-19611 10 ヶ月, 1 週間前 Implement loading custom drivers on Android (PR #11867 from K0bin)
5.0-19608 10 ヶ月, 1 週間前 Android: Convert "fragments" package to Kotlin (PR #11921 from t895)
5.0-19603 10 ヶ月, 2 週間前 Common:AGL: Support making temporary contexts from the main thread (PR #11917 from TellowKrinkle)
5.0-19601 10 ヶ月, 2 週間前 VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available (PR #11911 from TellowKrinkle)
5.0-19599 10 ヶ月, 2 週間前 Qt: Add float config tooltip slider (PR #11900 from Filoppi)
5.0-19597 10 ヶ月, 2 週間前 OpenGL: Check the list of supported AA modes instead of hardcoding (PR #11699 from Pokechu22)
5.0-19593 10 ヶ月, 2 週間前 VideoBackends: add support to allow rendering to multiple output targets (PR #11859 from iwubcode)
5.0-19590 10 ヶ月, 2 週間前 VideoCommon: add additional error logs for asset loading and don't crash when asset no longer exists on reload (PR #11912 from iwubcode)
5.0-19587 10 ヶ月, 2 週間前 VideoCommon: migrate texture packs to use the asset loader system (PR #11681 from iwubcode)
5.0-19582 10 ヶ月, 2 週間前 PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr (PR #11910 from lioncash)
5.0-19580 10 ヶ月, 2 週間前 Debugger: Remove some trivial string copies (PR #11908 from lioncash)
5.0-19574 10 ヶ月, 2 週間前 static const std::regex (PR #11902 from Minty-Meeo)
5.0-19572 10 ヶ月, 2 週間前 GCMemcardUtils: Make use of std::span where applicable (PR #11909 from lioncash)
5.0-19569 10 ヶ月, 2 週間前 DolphinQt/InfinityBaseWindow: Minor changes (PR #11907 from lioncash)
5.0-19564 10 ヶ月, 2 週間前 Data: Add missing Super Mario Sunshine goop map texture to graphics mod (PR #11905 from Notexe)
5.0-19562 10 ヶ月, 2 週間前 Video: Fix Post Process shader options issues (PR #11899 from Filoppi)
5.0-19560 10 ヶ月, 2 週間前 Video: add R10B10G10A2 and R16G16B16A16F texture types (PR #11901 from Filoppi)
5.0-19558 10 ヶ月, 2 週間前 Video: Fix crash when getting the AA modes (PR #11898 from Filoppi)