3.5-1505 6 年, 8 ヶ月前 [Android] 0.6 Release
3.5-1504 6 年, 8 ヶ月前 small index generator optimiztions
3.5-1503 6 年, 8 ヶ月前 fix warning: format '%x' expects argument of type 'unsigned int*', but argument 3 has type 'u8* {aka unsigned char*}'
3.5-1502 6 年, 8 ヶ月前 Merge in JP's change to fix audio stuttering with OpenAL.
3.5-1501 6 年, 8 ヶ月前 [Android] Add an about screen that shows build revision.
3.5-1500 6 年, 8 ヶ月前 Merge branch 'audio_misc'
3.5-1496 6 年, 8 ヶ月前 forgot to add free() to the previous malloc change
3.5-1495 6 年, 8 ヶ月前 replace alloca with malloc to fix windows builds
3.5-1494 6 年, 8 ヶ月前 fix deb-x64 and osx-x64 builds after soundtouch update
3.5-1493 6 年, 8 ヶ月前 update soundtouch to svn revision 173
3.5-1492 6 年, 8 ヶ月前 update zlib to v1.2.8
3.5-1491 6 年, 8 ヶ月前 [Android] Fix ant build?
3.5-1490 6 年, 8 ヶ月前 [Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup.
3.5-1489 6 年, 8 ヶ月前 Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp"
3.5-1488 6 年, 8 ヶ月前 When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin...
3.5-1487 6 年, 8 ヶ月前 Save sync gpu setting to dtm header.
3.5-1486 6 年, 8 ヶ月前 fix gcc warning, probably also the logic
3.5-1485 6 年, 8 ヶ月前 Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly."
3.5-1484 6 年, 8 ヶ月前 [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a...
3.5-1483 6 年, 8 ヶ月前 Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.