3.5-1649 6 年, 10 ヶ月前 Implement zcomploc on OpenGL4.2+
3.5-1648 6 年, 10 ヶ月前 InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 6 年, 10 ヶ月前 InputConfigDiag: Add a simple error status label
3.5-1646 6 年, 10 ヶ月前 Add "Q" / "E" as freelook keybindings
3.5-1644 6 年, 10 ヶ月前 Drag and drop.
3.5-1643 6 年, 10 ヶ月前 VertexShaderManager: Make ProjectionHack private
3.5-1642 6 年, 10 ヶ月前 wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 6 年, 10 ヶ月前 Merge branch 'possibly-useful-netplay-changes'
3.5-1635 6 年, 10 ヶ月前 There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 6 年, 10 ヶ月前 Continuation of the previous commit. I missed a integer.
3.5-1633 6 年, 10 ヶ月前 Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
3.5-1632 6 年, 10 ヶ月前 X11: Don't do a round-trip to the server to figure out our size on configure
3.5-1631 6 年, 10 ヶ月前 X11: Don't use a client event as a wrapper for XMoveResizeWindow
3.5-1630 6 年, 10 ヶ月前 Actually link to XI2
3.5-1629 6 年, 10 ヶ月前 Fix up last commit
3.5-1628 6 年, 10 ヶ月前 Use pkg-config to check for XInput2
3.5-1627 6 年, 10 ヶ月前 Clean up all the GetName methods for XInput2 controls.
3.5-1626 6 年, 10 ヶ月前 Add X11 XInput2 input plugin, including MPX and with support for axis controls. Based on the original XLib plugin, and thus shares some of its warts.
3.5-1625 6 年, 10 ヶ月前 [Android] Tiny cleanup regarding method indentation in GameListAdapter.
3.5-1624 6 年, 10 ヶ月前 [ARM] Reenable FMRX, it seems to work fine.