3.5-1820 7 年, 1 ヶ月前 [Android] Catch a more specific exception type (UnsatisfiedLinkError) when trying to load the main native Dolphin 'library'. Also made the logging tag more specific.
3.5-1819 7 年, 1 ヶ月前 [ARM] JitASM miroops. No functionality change.
3.5-1818 7 年, 1 ヶ月前 NetPlayProto: bump netplay version
3.5-1817 7 年, 1 ヶ月前 Increases Gamecube pad polling rate during netplay to normal. Also re-add dualcore setting syncing to netplay, which I had erroneously removed.
3.5-1816 7 年, 1 ヶ月前 [Android] Make the banners display a little larger. Now they don't look like tiny icons in the game list.
3.5-1815 7 年, 1 ヶ月前 [Android] Fix Wii games.
3.5-1814 7 年, 1 ヶ月前 Change per instruction run counts to u64 on all platforms. JIT64 and JITIL runcount isn't implemented properly(and is disabled) so this doesn't effect them.
3.5-1813 7 年, 1 ヶ月前 Add an OSD message to remind the user if Shader Debugging is enabled
3.5-1812 7 年, 1 ヶ月前 [Android] Prevent duplicate duplicate items from being in the game list at one time.
3.5-1811 7 年, 1 ヶ月前 [Android] Change the Game List items to be formatted similarly to how the folder browser is. Also ensure the 'no banner' icon scales down to the same size as the other banners.
3.5-1810 7 年, 1 ヶ月前 [Android] Ensure that required dependencies are actually exported along with everything else when the Android version builds. Without this, the support libs will not export and cause the emulator to c...
3.5-1809 7 年, 1 ヶ月前 [Android] Simplify if statement conditions for the item click listener in FolderBrowser.java.
3.5-1808 7 年, 1 ヶ月前 [Android] Shorten FolderBrowserItem's method 'isValidItem()' into 'isValid()' makes more sense and less redundancy in terms of 'item.isValidItem()' -> 'item.isValid()'
3.5-1807 7 年, 1 ヶ月前 [Android] FolderBrowserItem objects don't need to store a context.
3.5-1806 7 年, 1 ヶ月前 Update translation pot file.
3.5-1805 7 年, 1 ヶ月前 NetWindow: Move "Write memcards" checkbox to be host-only
3.5-1804 7 年, 1 ヶ月前 Remove a redundant check in the fifo.
3.5-1803 7 年, 1 ヶ月前 In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current...
3.5-1802 7 年, 1 ヶ月前 Put the shader info log at the end of the shader log file. This fixes issue 6495.
3.5-1801 7 年, 1 ヶ月前 VideoConfigDialog: Rephrase "Hacked Buffer Upload" and its description to something less technical.