3.5-1394 7 年, 5 ヶ月前 Added FIFO reset bypass patch for the PAL version of Wallace and Gromit in Project Zoo.
3.5-1393 7 年, 5 ヶ月前 Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game.
3.5-1392 7 年, 5 ヶ月前 Invalidate the texture cache using the GPU thread when the CPU thread makes a request.
3.5-1391 7 年, 5 ヶ月前 Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 7 年, 5 ヶ月前 Adding stick radius setting
3.5-1389 7 年, 5 ヶ月前 Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 7 年, 5 ヶ月前 Changing the Gecko code comparison from metadata to data comparison
3.5-1387 7 年, 5 ヶ月前 Reading shake force from calibration rather than a constant
3.5-1386 7 年, 6 ヶ月前 Adding condition to CoreTiming state function
3.5-1385 7 年, 6 ヶ月前 Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 7 年, 6 ヶ月前 [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 7 年, 6 ヶ月前 [Android] 0.3 Release
3.5-1382 7 年, 6 ヶ月前 [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 7 年, 6 ヶ月前 [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 7 年, 6 ヶ月前 [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 7 年, 6 ヶ月前 Make auto fullscreen resolution the default.
3.5-1378 7 年, 6 ヶ月前 fix auto fullscreen resolution on linux
3.5-1377 7 年, 6 ヶ月前 Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 7 年, 6 ヶ月前 Save settings to file when booting a game.
3.5-1375 7 年, 6 ヶ月前 add new statistics for gpu buffer streaming