4.0-5388 9 年, 2 ヶ月前 OGL: Fix a memory leak that would occur every time a game is launched (PR #1989 from lioncash)
4.0-5386 9 年, 2 ヶ月前 VertexLoaderManager: assimilate GetVertexSize() (PR #1990 from Tilka)
4.0-5384 9 年, 2 ヶ月前 InputConfigDiag: Fit buttons to their text (PR #1976 from lioncash)
4.0-5382 9 年, 2 ヶ月前 Advance Game Port (AGP) fixes (PR #1982 from skidau)
4.0-5378 9 年, 2 ヶ月前 [AArch64] Minor optimizations (PR #1980 from Sonicadvance1)
4.0-5371 9 年, 2 ヶ月前 Use unique_ptr for some IVolume instances (PR #1986 from lioncash)
4.0-5369 9 年, 2 ヶ月前 OpcodeDecoder: Calculate decoding time for vertices (PR #1973 from degasus)
4.0-5367 9 年, 2 ヶ月前 EXI_DeviceAGP: Pass string by reference (PR #1972 from lioncash)
4.0-5365 9 年, 2 ヶ月前 Update Android cmake. (PR #1971 from Sonicadvance1)
4.0-5363 9 年, 2 ヶ月前 Remove an old outdated comment that makes no sense. (PR #1983 from Sonicadvance1)
4.0-5361 9 年, 2 ヶ月前 Fix clang on x86_64. (PR #1981 from Sonicadvance1)
4.0-5359 9 年, 2 ヶ月前 Silence -Wunused-variable warning. (PR #1977 from rohit-n)
4.0-5357 9 年, 2 ヶ月前 Add support of more JIT-compiled code for profiling (PR #1800 from randomstuff)
4.0-5351 9 年, 2 ヶ月前 CoreTiming: fix warning (PR #1975 from Tilka)
4.0-5349 9 年, 2 ヶ月前 Fix D3D regression from PR1948. (PR #1974 from magumagu)
4.0-5347 9 年, 2 ヶ月前 Unify EFB encoding shader generation (PR #1966 from magumagu)
4.0-5336 9 年, 2 ヶ月前 D3D: delete unnecessary code. (PR #1970 from magumagu)
4.0-5334 9 年, 2 ヶ月前 Remove EFB to RAM cache, and simplify code. (PR #1948 from magumagu)
4.0-5332 9 年, 2 ヶ月前 VertexLoader: clean up and fix some problems (PR #1956 from Tilka)
4.0-5328 9 年, 2 ヶ月前 Added support for AGP. Original patch by GreyRogue. (PR #1919 from skidau)