3.5-1564 7 年, 6 ヶ月前 Add ability to dump Balance Board data to local udp port. This probably won't work on Mac...
3.5-1563 7 年, 6 ヶ月前 Fix vendor retrieval for Tegra in VideoOGL.
3.5-1562 7 年, 6 ヶ月前 Fix a case where a boolean check (vector.empty()) was used when a clear (vector.clear()) was intended in ExpressionParser.cpp.
3.5-1561 7 年, 6 ヶ月前 ShaderGen: Use u8 as uid storage base type. Fixes an off-by-one error introduced in revision bdc28106eed0 that caused some lighting issues.
3.5-1560 7 年, 6 ヶ月前 Misc cleanup and fixes for some of the bad code i've written.
3.5-1559 7 年, 6 ヶ月前 Add hotkeys for save/load state to/from file.
3.5-1558 7 年, 6 ヶ月前 VertexShaderGen: Fix a potential bug where vertex shader uids don't change when pixel lighting is toggled.
3.5-1557 7 年, 6 ヶ月前 VertexShaderGen: Fix a dumb regression from revision f524312fd17e.
3.5-1552 7 年, 6 ヶ月前 InputConfigDiag: Put the colon after the device name
3.5-1551 7 年, 6 ヶ月前 Merge branch 'shader-uids-awesome-after-hours'.
3.5-1545 7 年, 6 ヶ月前 ExpressionParser: Search for control names first
3.5-1544 7 年, 6 ヶ月前 [Android] Support clicking on games in the folder browser to add the folder currently in. Mostly for derps that keep trying to run the game from the folder browser.
3.5-1543 7 年, 6 ヶ月前 fix opengl debug build on win32
3.5-1542 7 年, 6 ヶ月前 DInputJoystick: Fix compile
3.5-1541 7 年, 6 ヶ月前 DInputJoystick: Always exclude XInput
3.5-1540 7 年, 6 ヶ月前 Merge branch 'expression-parser-barewords'
3.5-1536 7 年, 6 ヶ月前 [Android] Disable OpenGL ES 3 EGL bit. This is due to drivers complaining(Which they should do) when they don't support GLES3. Qualcomm drivers don't care about it being ES2 or ES3 bit anyway. Intel d...
3.5-1535 7 年, 6 ヶ月前 only provide ES2_compatibility workaround for non gles devices
3.5-1534 7 年, 6 ヶ月前 [Android] Actually copy Dolphin.ini correctly...
3.5-1533 7 年, 6 ヶ月前 Add shortcut to (dis)connect the balance board.