3.5-564 7 年, 6 ヶ月前 Add ARM Jit to GUI when built on ARM
3.5-563 7 年, 6 ヶ月前 Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...
3.5-562 7 年, 6 ヶ月前 OK, seriously, buildfix. I shouldn't even have commit access!
3.5-561 7 年, 6 ヶ月前 Buildfix for real.
3.5-560 7 年, 6 ヶ月前 Buildfix!
3.5-559 7 年, 6 ヶ月前 Use standard binary multiple unit symbols for game size display. Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
3.5-558 7 年, 6 ヶ月前 Disable SSE2 check in the GUI when building ARM.
3.5-557 7 年, 6 ヶ月前 Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.
3.5-556 7 年, 6 ヶ月前 Fix compiling Dolphin on devices that provide crazy GLES drivers
3.5-555 7 年, 6 ヶ月前 Merge branch 'hle-fs-cleanup'
3.5-548 7 年, 6 ヶ月前 Don't null-terminate some random std::string.
3.5-547 7 年, 6 ヶ月前 Merge branch 'windows-unicode'
3.5-518 7 年, 6 ヶ月前 Windows: Open wiimotes with the FILE_SHARE_WRITE flag like before.
3.5-517 7 年, 6 ヶ月前 Fix accidental change from libpulse-simple to libpulse
3.5-516 7 年, 6 ヶ月前 Fix ARM build.
3.5-515 7 年, 6 ヶ月前 Kill warning.
3.5-514 7 年, 7 ヶ月前 Eliminate some baseless restrictions in PointerWrap, mainly vector<string> not working.
3.5-513 7 年, 7 ヶ月前 Merge branch 'perfqueries'.
3.5-491 7 年, 7 ヶ月前 also don't cleanup efb copys on efb2ram
3.5-490 7 年, 7 ヶ月前 Fix Dolphin starting only once then crashing at startup