4.0-2842 8 年, 9 ヶ月前 DiscIO: Prefix class member variables with "m_" (PR #933 from lioncash)
4.0-2840 8 年, 9 ヶ月前 DolphinWX: Use normal instantiation of wxTimer in HotkeyDlg (PR #932 from lioncash)
4.0-2838 8 年, 9 ヶ月前 DiscIO: Move some raw pointers over to unique_ptr (PR #921 from lioncash)
4.0-2836 8 年, 9 ヶ月前 DolphinWX: Fix exporting of Wii save files (PR #922 from lioncash)
4.0-2834 8 年, 9 ヶ月前 InputCommon: Rename class InputPlugin to InputConfig (PR #917 from lioncash)
4.0-2832 8 年, 9 ヶ月前 Take the size of the audio data into account when checking for the loop address (PR #929 from skidau)
4.0-2830 8 年, 9 ヶ月前 unittests: correct some integers which should have been floating point types (PR #931 from shuffle2)
4.0-2828 8 年, 9 ヶ月前 VertexLoader: Change VtxDesc to use u64 instead of u32 (PR #928 from delroth)
4.0-2826 8 年, 9 ヶ月前 JIT: revert lmw optimizations (PR #907 from FioraAeterna)
4.0-2824 8 年, 9 ヶ月前 Core: Break movie header validity checking into a function (PR #913 from lioncash)
4.0-2822 8 年, 9 ヶ月前 Core: Fix potential uninitialized variable warnings in Wii_IPC_HLE_Devices_es.cpp (PR #914 from lioncash)
4.0-2820 8 年, 9 ヶ月前 AudioCommon: Get rid of now unused handle param for InitSoundStream() (PR #916 from lioncash)
4.0-2818 8 年, 9 ヶ月前 JIT: fix RAM check in load-from-constant-address (PR #899 from FioraAeterna)
4.0-2816 8 年, 9 ヶ月前 AudioCommon: Declare iterator variable in loop body in DPL2Decoder (PR #915 from lioncash)
4.0-2814 8 年, 9 ヶ月前 PPCAnalyst: Use std::swap instead of making a temporary variable (PR #912 from lioncash)
4.0-2812 8 年, 9 ヶ月前 Clean up brace placements within the project. (PR #911 from lioncash)
4.0-2803 8 年, 9 ヶ月前 Get rid of C-style empty function parameter indicators (PR #909 from lioncash)
4.0-2801 8 年, 9 ヶ月前 Core: Change a bitwise OR fail case to a logical AND success check in ActionReplay.cpp (PR #910 from lioncash)
4.0-2799 8 年, 9 ヶ月前 DiscIO: Get rid of unnecessary struct differencing (PR #906 from lioncash)
4.0-2797 8 年, 9 ヶ月前 Remove the SSE2 messagebox. (PR #903 from Sonicadvance1)