3.5-605 7 年, 7 ヶ月前 Update translations from transifex. Also add the transifix client configuration directory to gitignore.
3.5-604 7 年, 7 ヶ月前 Dolphin needs to be restarted before playing back a wiimote movie, so let's suggest that instead of giving an unhelpful error message.
3.5-603 7 年, 7 ヶ月前 Fix a typo.
3.5-602 7 年, 7 ヶ月前 Wow, I'm dumb. Fix mismatched set/get.
3.5-601 7 年, 7 ヶ月前 Fix a potential issue when someone has a CPU core that isn't available on that host set in the INI file, it would just fail out. Now it defaults to interpreter.
3.5-600 7 年, 7 ヶ月前 Add a comment about Qualcomm in load stores.
3.5-599 7 年, 7 ヶ月前 Fix a potential memory leak in function DecompressBlobToFile in CompressedBlob.cpp
3.5-598 7 年, 7 ヶ月前 Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
3.5-597 7 年, 7 ヶ月前 fix debug build
3.5-596 7 年, 7 ヶ月前 Clean up PPCSTATE_OFF
3.5-595 7 年, 7 ヶ月前 fix vertexloader without jit
3.5-594 7 年, 7 ヶ月前 Merge branch 'vertex-loader-cleanup'
3.5-564 7 年, 7 ヶ月前 Add ARM Jit to GUI when built on ARM
3.5-563 7 年, 7 ヶ月前 Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...
3.5-562 7 年, 7 ヶ月前 OK, seriously, buildfix. I shouldn't even have commit access!
3.5-561 7 年, 7 ヶ月前 Buildfix for real.
3.5-560 7 年, 7 ヶ月前 Buildfix!
3.5-559 7 年, 7 ヶ月前 Use standard binary multiple unit symbols for game size display. Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
3.5-558 7 年, 7 ヶ月前 Disable SSE2 check in the GUI when building ARM.
3.5-557 7 年, 7 ヶ月前 Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.