4.0-2777 9 年, 7 ヶ月前 JIT: Initial FPRF support (PR #843 from FioraAeterna)
4.0-2775 9 年, 7 ヶ月前 Jit64: some load/store optimizations (PR #758 from FioraAeterna)
4.0-2773 9 年, 7 ヶ月前 Fix PostProcessing shader garbage on screen. (PR #882 from Sonicadvance1)
4.0-2771 9 年, 7 ヶ月前 glx: fix shutdown hang (PR #890 from degasus)
4.0-2769 9 年, 7 ヶ月前 DiscIO: Move VolumeDirectory off of raw pointers (PR #877 from lioncash)
4.0-2767 9 年, 7 ヶ月前 Re-enable the vertex loader JIT on OS X. (PR #895 from comex)
4.0-2765 9 年, 7 ヶ月前 Fix another absent-minded typo in the fmul interpreter patch (PR #888 from FioraAeterna)
4.0-2763 9 年, 7 ヶ月前 Bugfixes for fmul rounding (PR #887 from FioraAeterna)
4.0-2761 9 年, 7 ヶ月前 Some small preparatory changes to VideoCommon for GPU thread determinism mode. (PR #867 from comex)
4.0-2756 9 年, 7 ヶ月前 PPCFP: add comment (PR #884 from FioraAeterna)
4.0-2754 9 年, 7 ヶ月前 DiscIO: Make the unordered set in IsSoundFile static (PR #875 from lioncash)
4.0-2752 9 年, 7 ヶ月前 CommandProcessor: mark some functions as static (PR #838 from Tilka)
4.0-2750 9 年, 7 ヶ月前 JIT: fix incredibly silly mistake in fmul rounding patch (PR #874 from FioraAeterna)
4.0-2748 9 年, 7 ヶ月前 DolphinWX: Use wxGraphicsContext in the Code View for the debugger. (PR #865 from lioncash)
4.0-2745 9 年, 7 ヶ月前 Revert "Catch broken configurations inside of the Post Processing shader... (PR #872 from dolphin-emu)
4.0-2743 9 年, 7 ヶ月前 Catch broken configurations inside of the Post Processing shaders. (PR #828 from Sonicadvance1)
4.0-2741 9 年, 7 ヶ月前 Remove unused variable m_zero. (PR #866 from comex)
4.0-2739 9 年, 7 ヶ月前 Reduce my idiocy in register saving code. (PR #862 from comex)
4.0-2737 9 年, 7 ヶ月前 Fix warnings for OS X (PR #861 from comex)
4.0-2733 9 年, 7 ヶ月前 Improve wording of a particularly atrocious message. (PR #859 from comex)