4.0-232 9 年, 7 ヶ月前 Jit64: optimize floating-point/paired-single arith
4.0-231 9 年, 7 ヶ月前 Increase the trampoline cache size to cater for fastmem writes.
4.0-230 9 年, 7 ヶ月前 (Netplay) Disable record input checkbox while a game is running.
4.0-229 9 年, 7 ヶ月前 Fix config file saving on Windows.
4.0-228 9 年, 7 ヶ月前 ShaderGen: fix for commit bd80de14f4ca
4.0-227 9 年, 7 ヶ月前 ShaderGen: drop PerPixelLighting + 8Texcoord hack
4.0-226 9 年, 7 ヶ月前 ShaderGen: remove nonsense for() if() {}
4.0-225 9 年, 7 ヶ月前 Try to atomically save config files.
4.0-224 9 年, 7 ヶ月前 Revert "Remove some unnecessary includes."
4.0-223 9 年, 7 ヶ月前 Remove some unnecessary includes.
4.0-222 9 年, 7 ヶ月前 [Android] Implement OnSharedPreferenceChangeListener within PrefsActivity.java. This allows us to immediately save to the ini config when a preference in the front-end is changed, rather than waiting ...
4.0-221 9 年, 7 ヶ月前 Perf: Use unordered_map instead of map in very slightly hot function.
4.0-220 9 年, 7 ヶ月前 Remove unused variable waitingForPEInterruptDisable.
4.0-219 9 年, 7 ヶ月前 PixelShaderGen: Refine the comment from revision 3fbe1b1ccdcf.
4.0-218 9 年, 7 ヶ月前 VideoCommon: Update FastDepth's comment
4.0-217 9 年, 7 ヶ月前 VideoCommon: revert the ViewPort changes
4.0-216 9 年, 7 ヶ月前 Merge branch 'const_buffer_rework'
4.0-206 9 年, 7 ヶ月前 ogl: use GL_RGBA instead of GL_RGBA8
4.0-205 9 年, 7 ヶ月前 Gameini database update. "RESIDENT EVIL CODE VERONICA X" added, "The Incredible Hulk:Ultimate Destruction" added some game regions, "Xenoblade Chronicles" updated and added NTSC region, SAMURAI WARRIO...
4.0-204 9 年, 7 ヶ月前 [ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes.