3.5-1609 10 年, 8 ヶ月前 [Android] If one wants to use Android Studio. They can import the folder themselves.
3.5-1608 10 年, 8 ヶ月前 Check for IDIVA/IDIVT correctly. Cortex-A5 parts would have had this set since it supports VFPv4 but not IDIVA. Qualcomm Krait/Krait 300 still doesn't report in the kernel that it supports this.
3.5-1607 10 年, 8 ヶ月前 Fix Device.h placement in VC++
3.5-1606 10 年, 8 ヶ月前 Goddamnit. Forgot that Master codes are also abbreviated as (M).
3.5-1605 10 年, 8 ヶ月前 Remove Action Replay master codes from game inis that contained them, since they're unnecessary.
3.5-1604 10 年, 8 ヶ月前 Uh, that was stupid. Forgot to remove the NOT.
3.5-1603 10 年, 8 ヶ月前 When cmake checks for miniupnpc use the MINIUPNPC_VERSION_1_7_OR_HIGHER variable instead of MINIUPNPC_VERSION_PRE1_7. This should fix issue 6422.
3.5-1602 10 年, 8 ヶ月前 Gameini database update, fixes issues 6374, 6375, 6376. Also update Simpson's Hit and Run (gc) and PSO III.
3.5-1601 10 年, 8 ヶ月前 Add .dff FIFO logs to the list of valid extensions in FolderBrowser.
3.5-1600 10 年, 8 ヶ月前 Use HashSets in FolderBrowser as well, like the last commit for GameListFragment.
3.5-1599 10 年, 8 ヶ月前 [Android] Simplify GameListFragment.Fill a little bit.
3.5-1598 10 年, 8 ヶ月前 [Android] Make FolderBrowser.Fill look slightly nicer. Improve readability a bit.
3.5-1597 10 年, 8 ヶ月前 [Android] Fix a null pointer exception.
3.5-1596 10 年, 8 ヶ月前 [Android] Enable OpenGL ES 3 by default. Add in a modified GLES3/gl3.h header for supporting it.
3.5-1595 10 年, 8 ヶ月前 Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usages. This is needed to have GLES3 support.
3.5-1594 10 年, 8 ヶ月前 [Android] Actually push the library file to the correct location.
3.5-1593 10 年, 8 ヶ月前 ExpressionParser: Parse fully qualified control names correctly
3.5-1592 10 年, 8 ヶ月前 Removing reading of the emulated Wiimote state in the real Wiimote mode
3.5-1591 10 年, 8 ヶ月前 fix AudioCommon::Mixer Buffer indices
3.5-1590 10 年, 8 ヶ月前 [Android] Show the OpenGL ES 3 backend video option only on devices that support it.