Archives 2017年5月

Dolphin Progress Report: April 2017


One of the more difficult parts of being an emulator is balancing accuracy, performance and presentation. When Dolphin replaced the hacky, broken asynchronous audio with the synchronous New AX-HLE and New Zelda-HLE implementations, audio accuracy greatly increased! It came as quite the shock when users started complaining about this change and demanding asynchronous audio's return. Some of the criticisms were valid; there were bugs in early synchronous audio causing increased latency that weren't present in asynchronous audio.

All of these growing pains were eventually fixed, but, one complaint …

続きを読む

フォーラムでこの記事に対する反応を見る。

Daily archives

Previous month

2017年4月

Next month

2017年6月

Archives