Dolphin Emulator

Dolphin は任天堂のゲーム機: ゲームキューブWii の エミュレータです。これらのゲーム機のタイトルのフルHD(1080p) 化表示に加え、PC用コントローラとの互換・動作スピードの高速化・ネットワーク対戦 など、さまざまな機能を使ってゲームを楽しむことができるようになります。

今すぐWindows/Mac/Linux用のDolphin 5.0を入手 »

動作リスト »

カンペキ: 18.7%
サクサク: 68.5%
ソコソコ: 10.4%
イントロ: 1.7%
ダメダメ: 0.8%

最新記事

Dolphin Progress Report: November 2016


The biggest news of the month regarding Wii emulation has nothing to do with Dolphin. The vehicle for many of our hardware tests and much, much more, The Homebrew Channel, has gone open source. In its heyday, it was stuffed to the brim with anti-reverse engineering code to prevent nefarious entities from selling the free program. Unfortunately, some of those tricks were also designed to prevent Dolphin from running it. This isn't due to a dislike of Dolphin; in recent years, we've even been tipped off to what we'd need to do to get past the anti-Dolphin checks.

この記事を読む

Dolphin Progress Report: October 2016


This month, we have a few very important things to go over before we get to our notable changes, so let's dig right into that.


NVIDIA Vulkan Support Update

Users may remember that we recommended using older versions of the NVIDIA drivers when using Vulkan. Well, this is no longer required as once NVIDIA was aware of the bug, they fixed it in a few minutes and the fix was rolled out in driver version 375.63. Users can now use the latest ...

この記事を読む

Bluetooth Passthrough


These days, most emulators use pre-configured mappings to allow any controller that uses xinput to be immediately mapped to whatever the original console used. But that is only possible because of the standardized button layout that has proliferated throughout consoles. Mapping older controllers, such as the SNES controller, to a modern controller is pretty much trivial. Even a PS2 controller can be mapped to an Xbox 360 controller without losing much.

For Dolphin, things get a bit more complicated. While the GameCube Controller has a few trouble spots, ...

この記事を読む