バージョン
4.0-365
ブランチ
master
投稿日時
11 年前
Windows x64 Windows x86
コミット
033ed9477e9e2319df449b1e310de96e5c371968
投稿者
Matthew Parlane
変更点
Reworked Screenshot saving. Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3D no longer depends on zlib and png.