バージョン
4.0-4180
ブランチ
new-zelda-hle
投稿日時
9 年, 4 ヶ月前
Windows x64 Mac OS X Android
コミット
ba0a80d81c111aedc3e27d2281cd3a08620d5902
投稿者
Pierre Bourdon
変更点
Zelda HLE: Value-initialize the std::arrays.

I was under the wrong impression that std::array's default constructor
performed value initialization. Turns out it does not, so an array of POD will
not be initialized.