4.0-145 11 年, 1 ヶ月前 Merge branch 'master' into dc-netplay
4.0-84 11 年, 1 ヶ月前 Fix freeze on close - bFF_GPReadEnable was not enough to stop SyncGPU.
4.0-83 11 年, 1 ヶ月前 Merge branch 'per-version-gameini' into dc-netplay
4.0-76 11 年, 1 ヶ月前 Merge branch 'master' into dc-netplay
4.0-65 11 年, 1 ヶ月前 Merge branch 'master' into dc-netplay
3.5-2468 11 年, 2 ヶ月前 Merge branch 'reuseaddr' into dc-netplay
3.5-2464 11 年, 2 ヶ月前 Merge branch 'master' into dc-netplay
3.5-2448 11 年, 2 ヶ月前 Perf: Use unordered_map instead of map in very slightly hot function.
3.5-2446 11 年, 2 ヶ月前 Don't sync the GPU if we haven't started yet.
3.5-2445 11 年, 2 ヶ月前 Actually, SetCpStatus *does* also need to be called from the CPU thread...
3.5-2444 11 年, 2 ヶ月前 Panic about a FIFO overflow in non-deterministic mode.
3.5-2443 11 年, 2 ヶ月前 Clean up GatherPipeBursted. Shouldn't actually affect anything.
3.5-2442 11 年, 2 ヶ月前 Fix Sunshine in deterministic mode.
3.5-2441 11 年, 2 ヶ月前 Turn off FORCE_WHINE_ABOUT_THREADSAFE.
3.5-2440 11 年, 2 ヶ月前 Fix the breakpoint fix.
3.5-2439 11 年, 2 ヶ月前 Simplify and hopefully correct handling of SET_TOKEN and SET_FINISH.
3.5-2438 11 年, 2 ヶ月前 Remove unused variables and functions.
3.5-2437 11 年, 2 ヶ月前 Fix freeze on close.
3.5-2436 11 年, 2 ヶ月前 Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.
3.5-2435 11 年, 2 ヶ月前 Fix missing md5thread.detach()