5.0-14046 3 年前 Put x86_64 Windows binaries in Binary/x64 for consistency with ARM64 (PR #9650 from leoetlino)
5.0-14044 3 年前 cmake: Windows fixes (PR #5624 from Orphis)
5.0-14041 3 年前 VideoCommon: Fix scissorOffset, handle negative value correctly (PR #9660 from ezio1900)
5.0-14039 3 年前 IOS/FS: Add a scoped FD class to make it harder to leak FDs (PR #9619 from leoetlino)
5.0-14037 3 年前 Fix IPL crash when launching MIOS-patched games (PR #9663 from leoetlino)
5.0-14034 3 年前 Software: Fix out of bounds accesses in CopyRegion (PR #9321 from Pokechu22)
5.0-14032 3 年前 Software: Invert backface test when viewport is positive (PR #9350 from Pokechu22)
5.0-14030 3 年, 1 ヶ月前 GameINI: Fix file path for RZDK01 INI (PR #9659 from leoetlino)
5.0-14028 3 年, 1 ヶ月前 BlockingLoop/Jit64: Indicate explicit fallthrough where applicable (PR #9658 from lioncash)
5.0-14025 3 年, 1 ヶ月前 Android: Add "Import BootMii NAND Backup" (PR #9653 from JosJuice)
5.0-14023 3 年, 1 ヶ月前 Android: Early changes to adapt for Android 12 (PR #9654 from JosJuice)
5.0-14021 3 年, 1 ヶ月前 GameINI: Add speed hack for Korean TP (PR #9655 from PPLToast)
5.0-14019 3 年, 1 ヶ月前 Fifo: Run/sync with the GPU on command processor register access (PR #7214 from stenzek)
5.0-14017 3 年, 1 ヶ月前 Fix crash when stopping a game that does not use the BBA when XLink Kai BBA is selected in configuration (PR #9642 from CrunchBite)
5.0-14015 3 年, 1 ヶ月前 FifoPlayer: Copy data with memcpy instead of one byte at a time (PR #9645 from leoetlino)
5.0-14013 3 年, 1 ヶ月前 Build: Fix -fno-strict-aliasing on Xcode builds (PR #9634 from skylersaleh)
5.0-14011 3 年, 1 ヶ月前 Fix PCH when building with CMake + Ninja + MSVC on Windows (PR #9647 from leoetlino)
5.0-14009 3 年, 1 ヶ月前 Vulkan: Work around AMD exclusive fullscreen bug (21.3+) (PR #9635 from stenzek)
5.0-14007 3 年, 1 ヶ月前 DriverDetails: Fix broken vector bitwise AND on Mali drivers (PR #9636 from sspacelynx)
5.0-14005 3 年, 1 ヶ月前 WiiUtils: Add helper functions to get emulated/real Bluetooth device (PR #9638 from leoetlino)