5.0-12835 6 ヶ月, 2 週間前 Add .ini configuration files for Phantasy Star Online Episode I&II Trial Edition and Episode III Trial Edition (PR #9113 from ShiftaDeband)
5.0-12829 6 ヶ月, 2 週間前 DataReader: Make use of if constexpr where applicable (PR #9168 from lioncash)
5.0-12827 6 ヶ月, 2 週間前 Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM. (PR #9021 from AdmiralCurtiss)
5.0-12825 6 ヶ月, 2 週間前 Fix builds with system LZMA when using versions of CMake before 3.14 (PR #9025 from cyrozap)
5.0-12823 6 ヶ月, 2 週間前 UberShaderCommon: Migrate over to fmt (PR #9165 from lioncash)
5.0-12821 6 ヶ月, 2 週間前 WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity. (PR #9142 from jordan-woyak)
5.0-12818 6 ヶ月, 2 週間前 DiscIO: Make WiiEncryptionCache moveable (PR #9166 from JosJuice)
5.0-12816 6 ヶ月, 2 週間前 require msvc 19.27.29111 and Windows SDK 10.0.19041 (PR #9048 from shuffle2)
5.0-12814 6 ヶ月, 2 週間前 Android: Allow disabling cover downloading (PR #9146 from JosJuice)
5.0-12810 6 ヶ月, 2 週間前 FramebufferShaderGen: Migrate over to fmt (PR #9163 from lioncash)
5.0-12808 6 ヶ月, 2 週間前 Readme: Add Buildbot header link (PR #9149 from altimumdelta)
5.0-12806 6 ヶ月, 2 週間前 GeometryShaderGen: Migrate over to fmt (PR #9164 from lioncash)
5.0-12804 6 ヶ月, 2 週間前 Translation resources sync with Transifex
5.0-12803 6 ヶ月, 3 週間前 Android: Improve WRITE_EXTERNAL_STORAGE denial (PR #9061 from Ebola16)
5.0-12801 6 ヶ月, 3 週間前 InputCommon: Dynamic Input Textures (PR #8318 from iwubcode)
5.0-12797 6 ヶ月, 3 週間前 Add INI note for Wii Fit and Wii Fit Plus (PR #9094 from Pokechu22)
5.0-12795 6 ヶ月, 3 週間前 ControllerEmu: Improve and simplify UpdateCalibrationData. (PR #9096 from jordan-woyak)
5.0-12793 6 ヶ月, 3 週間前 DolphinQt: Handle non-ASCII characters in Windows cmd arguments (PR #9104 from JosJuice)
5.0-12790 6 ヶ月, 3 週間前 VolumeVerifier: Make "no valid data in partition" hide some other errors (PR #9136 from JosJuice)
5.0-12788 6 ヶ月, 3 週間前 Config: Expose "DisableScreenSaver" in the UI and default it to true. (PR #8613 from jordan-woyak)