5.0-20105 8 ヶ月前 Common/MemArena: LazyMemoryRegion fixes. (PR #12173 from AdmiralCurtiss)
5.0-20101 8 ヶ月, 1 週間前 RetroAchievements - Rearranged startup process (PR #12029 from LillyJadeKatrin)
5.0-20099 8 ヶ月, 1 週間前 RetroAchievements - Add Rich Presence to Achievement Dialog Header (PR #12028 from LillyJadeKatrin)
5.0-20097 8 ヶ月, 1 週間前 VideoCommon: Allow widescreen heuristic's constants to be overridden by onion config (PR #11419 from OatmealDome)
5.0-20094 8 ヶ月, 1 週間前 VideoCommon: add additional texture sampler types to ShaderAsset (PR #12139 from iwubcode)
5.0-20092 8 ヶ月, 1 週間前 VideoCommon: additional error checking for CustomPipelineAction (PR #12137 from iwubcode)
5.0-20090 8 ヶ月, 1 週間前 VideoCommon: add TextureData structure with metadata (PR #12136 from iwubcode)
5.0-20088 8 ヶ月, 1 週間前 Add Everybody Votes Channel and Region Select to WiiLink config (PR #12159 from noahpistilli)
5.0-20086 8 ヶ月, 1 週間前 VideoBackends:Metal: Multi render target support (PR #12004 from TellowKrinkle)
5.0-20084 8 ヶ月, 1 週間前 VideoCommon: add ability to load cube maps into custom texture data (PR #12102 from iwubcode)
5.0-20082 8 ヶ月, 1 週間前 VideoCommon: Deinit Graphics Mod Manager explicitly (PR #12158 from noahpistilli)
5.0-20080 8 ヶ月, 1 週間前 Android: Get rid of unnecessary nullability in features.settings (PR #12152 from JosJuice)
5.0-20078 8 ヶ月, 1 週間前 IOS/KD: Implement NWC24_CHECK_MAIL_NOW (PR #12108 from noahpistilli)
5.0-20076 8 ヶ月, 1 週間前 Android: Use JNI for setting/getting ISO paths (PR #12153 from JosJuice)
5.0-20074 8 ヶ月, 1 週間前 Android: Fix controller float sliders crashing (PR #12151 from JosJuice)
5.0-20071 8 ヶ月, 1 週間前 IOS/KD: Check if a file has an RSA signature (PR #12149 from noahpistilli)
5.0-20069 8 ヶ月, 1 週間前 Fifo: Convert MemoryUpdate::Type to enum class (PR #12148 from Dentomologist)
5.0-20067 8 ヶ月, 1 週間前 TextureCacheBase: Add m_ prefix to member variables (PR #12157 from Dentomologist)
5.0-20065 8 ヶ月, 1 週間前 Jit: Allow BLR optimization without fastmem (PR #12079 from JosJuice)
5.0-20062 8 ヶ月, 1 週間前 JitCache: Fix potentially dangling pointer to fast block map. (PR #12150 from AdmiralCurtiss)