4.0-5946 8 年, 12 ヶ月前 DolphinWX: Get rid of wxGrid-based casts in the debugger. (PR #2245 from lioncash)
4.0-5944 9 年前 Fix home button in tas input. (PR #2250 from RachelBryk)
4.0-5942 9 年前 Use WindowFromPoint to track the mouse in DInput (PR #2246 from skidau)
4.0-5939 9 年前 DolphinWX: Break up ConfigMain into separate classes. (PR #2234 from lioncash)
4.0-5935 9 年前 Gameini database update. (PR #2247 from Linktothepast)
4.0-5932 9 年前 Check for GCMPathes if ISOPaths is not found (PR #2228 from Stevoisiak)
4.0-5930 9 年前 DolphinWX: Fix a crash that occurs on OSX. (PR #2243 from lioncash)
4.0-5927 9 年前 GCAdapter: Don't destroy the libusb context before freeing the device list. (PR #2239 from mickdermack)
4.0-5925 9 年前 Disable FakeVMem in Wii mode. (PR #2193 from magumagu)
4.0-5923 9 年前 [AArch64] Implement dirty register tracking. (PR #2216 from Sonicadvance1)
4.0-5921 9 年前 Updated the hwnd for hotkeys. (PR #2241 from skidau)
4.0-5919 9 年前 Switch RZDE01r2.ini and RZDE01r0.ini (PR #2207 from JosJuice)
4.0-5917 9 年前 x64Emitter: Remove emitter pointer parameter from WriteNormalOp. (PR #2240 from lioncash)
4.0-5915 9 年前 VertexLoaderX64: support SSE2 as a fallback (PR #2192 from Tilka)
4.0-5908 9 年前 Updated the input plugins reference of hwnd on game start. (PR #2230 from skidau)
4.0-5906 9 年前 OpenGL: use ClampUL instead of ClampLL where appropriate. (PR #2201 from magumagu)
4.0-5904 9 年前 Interpreter/JIT: Add missing overflow variants into the tables. (PR #2235 from lioncash)
4.0-5901 9 年前 Added event.Skip() to the OnFocusChange event. Fixes the pulldown menus. (PR #2238 from skidau)
4.0-5899 9 年前 Update GameCube to GBA link cable emulation (PR #2139 from skidau)
4.0-5897 9 年前 Restore masking to gather pipe address checks. (PR #2226 from magumagu)