3.5-1205 8 年前 Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 8 年前 Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 8 年前 ogl: support glsl120
3.5-1202 8 年前 ogl: one framebuffer per efb2tex texture
3.5-1201 8 年前 Seriously, someone kill me.
3.5-1200 8 年前 Kill me now.
3.5-1199 8 年前 Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 8 年前 Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 8 年前 Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 8 年前 Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 8 年前 Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 8 年前 D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 8 年前 Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 8 年前 Allow disabling memory card writes in netplay.
3.5-1191 8 年前 Apply re07a91930df0 to the software renderer.
3.5-1190 8 年前 Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 8 年前 Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...
3.5-1188 8 年前 Merge branch 'real-wiimote-minor-fixes'
3.5-1181 8 年前 Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 8 年前 Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.