4.0-1340 9 年, 2 ヶ月前 DSPHLE Zelda cleanups (PR #233 from delroth)
4.0-1337 9 年, 2 ヶ月前 Audio handling cleanup v2 (PR #220 from magumagu)
4.0-1332 9 年, 2 ヶ月前 More clang fixes (PR #222 from comex)
4.0-1329 9 年, 2 ヶ月前 Random DSPHLE cleanups (PR #232 from delroth)
4.0-1321 9 年, 2 ヶ月前 Fixes Wiimotes for libogc. (PR #230 from Parlane)
4.0-1319 9 年, 2 ヶ月前 DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 from delroth)
4.0-1316 9 年, 2 ヶ月前 Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 from lioncash)
4.0-1312 9 年, 2 ヶ月前 Remove all trailing whitespaces from our codebase. (PR #228 from delroth)
4.0-1310 9 年, 2 ヶ月前 Gameini updates. (PR #216 from Linktothepast)
4.0-1308 9 年, 2 ヶ月前 Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 from comex)
4.0-1306 9 年, 2 ヶ月前 Fix include order in EGL.h. (PR #219 from lioncash)
4.0-1304 9 年, 2 ヶ月前 Minor Ucode cleanup. (PR #217 from magumagu)
4.0-1302 9 年, 2 ヶ月前 Do not force DSPLLE in Zelda HLE games anymore. (PR #215 from delroth)
4.0-1300 9 年, 2 ヶ月前 Zelda ucode cleanup (PR #214 from magumagu)
4.0-1292 9 年, 2 ヶ月前 Win32 jit fixes (PR #211 from magumagu)
4.0-1288 9 年, 2 ヶ月前 PixelShaderGen: Cleanups and fixes for tev combiners. (PR #193 from neobrain)
4.0-1282 9 年, 2 ヶ月前 BPMemory: Fix an enum to use u32 as its underlying type.
4.0-1281 9 年, 2 ヶ月前 Fix OpArg::WriteRex with 8-bit memory operand. (PR #210 from magumagu)
4.0-1279 9 年, 2 ヶ月前 Bitfield cleanup (PR #204 from neobrain)
4.0-1273 9 年, 2 ヶ月前 Remove an unused parameter from UpdateDebugger_MapLoaded. (PR #200 from lioncash)