3.5-605 10 年, 2 ヶ月前 Update translations from transifex. Also add the transifix client configuration directory to gitignore.
3.5-604 10 年, 2 ヶ月前 Dolphin needs to be restarted before playing back a wiimote movie, so let's suggest that instead of giving an unhelpful error message.
3.5-603 10 年, 2 ヶ月前 Fix a typo.
3.5-602 10 年, 2 ヶ月前 Wow, I'm dumb. Fix mismatched set/get.
3.5-601 10 年, 2 ヶ月前 Fix a potential issue when someone has a CPU core that isn't available on that host set in the INI file, it would just fail out. Now it defaults to interpreter.
3.5-600 10 年, 3 ヶ月前 Add a comment about Qualcomm in load stores.
3.5-599 10 年, 3 ヶ月前 Fix a potential memory leak in function DecompressBlobToFile in CompressedBlob.cpp
3.5-598 10 年, 3 ヶ月前 Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
3.5-597 10 年, 3 ヶ月前 fix debug build
3.5-596 10 年, 3 ヶ月前 Clean up PPCSTATE_OFF
3.5-595 10 年, 3 ヶ月前 fix vertexloader without jit
3.5-594 10 年, 3 ヶ月前 Merge branch 'vertex-loader-cleanup'
3.5-564 10 年, 3 ヶ月前 Add ARM Jit to GUI when built on ARM
3.5-563 10 年, 3 ヶ月前 Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...
3.5-562 10 年, 3 ヶ月前 OK, seriously, buildfix. I shouldn't even have commit access!
3.5-561 10 年, 3 ヶ月前 Buildfix for real.
3.5-560 10 年, 3 ヶ月前 Buildfix!
3.5-559 10 年, 3 ヶ月前 Use standard binary multiple unit symbols for game size display. Use integer math for the calculation as we cannot rely on floats for something as important as game size display!
3.5-558 10 年, 3 ヶ月前 Disable SSE2 check in the GUI when building ARM.
3.5-557 10 年, 3 ヶ月前 Fixed issue 5270. Don't ask me how, I just clean up code and then it works! I think it was int overflow.