3.5-1047 |
11 年, 8 ヶ月前 |
Git pull |
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Windows x64
Windows x86
Mac OS X
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3.5-1035 |
11 年, 8 ヶ月前 |
Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen. |
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Windows x64
Windows x86
Mac OS X
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3.5-1045 |
11 年, 8 ヶ月前 |
Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used. |
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Windows x64
Windows x86
Mac OS X
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3.5-1044 |
11 年, 8 ヶ月前 |
GLSL: also define pinned_memory in renderer.cpp |
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Windows x64
Windows x86
Mac OS X
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3.5-1043 |
11 年, 8 ヶ月前 |
Remove an obsolete documentation file |
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Windows x64
Windows x86
Mac OS X
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3.5-1042 |
11 年, 8 ヶ月前 |
Revert "Disable Vsync while holding tab to disable the frame limit." |
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Windows x64
Windows x86
Mac OS X
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3.5-1041 |
11 年, 8 ヶ月前 |
Disable Vsync while holding tab to disable the frame limit. |
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Windows x64
Windows x86
Mac OS X
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3.5-1040 |
11 年, 8 ヶ月前 |
GLSL: store and use exact ubo sizes |
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Windows x64
Windows x86
Mac OS X
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3.5-1039 |
11 年, 8 ヶ月前 |
Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue. |
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Windows x64
Windows x86
Mac OS X
|
3.5-1038 |
11 年, 8 ヶ月前 |
remove some ogl error |
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Windows x64
Windows x86
Mac OS X
|
3.5-1037 |
11 年, 8 ヶ月前 |
fix software backend |
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Windows x64
Windows x86
Mac OS X
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3.5-1036 |
11 年, 8 ヶ月前 |
GLSL: don't apply unsupported msaa settings |
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Windows x64
Windows x86
Mac OS X
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3.5-1035 |
11 年, 8 ヶ月前 |
disable pinned memory for fglrx |
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Windows x64
Windows x86
Mac OS X
|
3.5-1034 |
11 年, 9 ヶ月前 |
Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103. |
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Windows x64
Windows x86
Mac OS X
|
3.5-1033 |
11 年, 9 ヶ月前 |
Fix some warnings. |
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Windows x64
Windows x86
Mac OS X
|
3.5-1032 |
11 年, 9 ヶ月前 |
GLSL: fix transparency issues on dual source blend. fix issue 6104 |
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Windows x64
Windows x86
Mac OS X
|
3.5-1031 |
11 年, 9 ヶ月前 |
Ship by default a free DSP ROM that can handle most games with LLE |
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Windows x64
Windows x86
Mac OS X
|
3.5-1030 |
11 年, 9 ヶ月前 |
GLSL: explicitly check for gl errors for pinned memory |
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Windows x64
Windows x86
Mac OS X
|
3.5-1029 |
11 年, 9 ヶ月前 |
Check for HID wiimote name on Windows instead of assuming everything is a wiimote. |
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Windows x64
Windows x86
Mac OS X
|
3.5-1026 |
11 年, 9 ヶ月前 |
GLSL: fix nfs-hp2 |
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Windows x64
Windows x86
Mac OS X
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