2412-44 20時間前 Ranges Algorithms Modernization - Return (PR #13091 from mitaclaw)
2412-38 2 日, 21 時間前 JitArm64_Integer: Optimize subfic for -1 (PR #13224 from Sintendo)
2412-36 4 日, 16 時間前 VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F (PR #13207 from OatmealDome)
2412-34 5 日, 18 時間前 AchievementManager: Add required forward declarations (PR #13226 from JosJuice)
2412-31 1 週間, 1 日前 Jit: Skip discarded registers when flushing for interpreter fallback (PR #12682 from JosJuice)
2412-29 1 週間, 3 日前 InputCommon/SDL: Add touchpad inputs. (PR #13209 from jordan-woyak)
2412-27 1 週間, 4 日前 GameSettings: set EFBAccessEnable=True for Neighbours from Hell (PR #13215 from Tilka)
2412-25 1 週間, 6 日前 JitArm64_LoadStore: Optimize zero stores in stX (PR #13166 from Sintendo)
2412-23 1 週間, 6 日前 Core: Store object name separately for symbols (PR #13113 from CelestialAmber)
2412-21 2 週間前 DolphinQt: Make mapping window spinboxes horizontally expanding. (PR #13196 from jordan-woyak)
2412-19 2 週間, 1 日前 gitignore: Ignore flatpak-builder's cache directory (PR #13186 from OatmealDome)
2412-17 2 週間, 1 日前 IRWidget: Move header constants into class (PR #13200 from Dentomologist)
2412-15 2 週間, 2 日前 ControllerInterface/SDL: Add Battery Input. (PR #13174 from jordan-woyak)
2412-13 2 週間, 2 日前 GameINI: drop Single Core override from Eternal Darkness (PR #13206 from mbc07)
2412-11 2 週間, 3 日前 DolphinQt: Update mapping indicators at screen refresh rate. (PR #13197 from jordan-woyak)
2412-8 2 週間, 4 日前 Add Support for Gecko Codes to Achievements Whitelist (PR #12955 from LillyJadeKatrin)
2412-1 2 週間, 5 日前 Merge branch 'release-prep-2412'
2409-323 2 週間, 5 日前 Android/GCAdapter: Don't join current thread (PR #13203 from JosJuice)
2409-321 2 週間, 6 日前 Translation resources sync with Transifex
2409-320 3 週間前 GameINI: Use Safe Texture Cache for Cabela's Dangerous Hunts 2011 (PR #13202 from Pokechu22)