2412-80 1 週間, 2 日前 JitArm64: Optimize crXXX (PR #12801 from JosJuice)
2412-74 1 週間, 4 日前 Ranges Algorithms Modernization - Contains (PR #13094 from mitaclaw)
2412-69 1 週間, 6 日前 DolphinQt/HacksWidget: Convert accuracy slider to ConfigSlider (PR #13237 from AdmiralCurtiss)
2412-66 1 週間, 6 日前 Android: Fix VSync option not working (PR #13235 from Gamer64ytb)
2412-64 2 週間, 2 日前 Add some unit test coverage of the `SplitPath` function (PR #13243 from nlebeck)
2412-62 2 週間, 3 日前 Ranges Algorithms Modernization - Of (PR #13116 from mitaclaw)
2412-57 2 週間, 6 日前 Qt crash hotfix (PR #13232 from TryTwo)
2412-55 3 週間前 Jit_FloatingPoint: fselx - Prefer BLENDVPD over VBLENDVPD (PR #13211 from Sintendo)
2412-53 3 週間前 JitArm64: Optimize ps_sel with d == b || d == c (PR #13212 from JosJuice)
2412-51 3 週間前 Add ability to edit game-specific GFX settings from game properties tab. (PR #13063 from TryTwo)
2412-46 3 週間前 AchievementManager: Make SetHardcoreMode private (PR #13214 from JosJuice)
2412-44 3 週間, 2 日前 Ranges Algorithms Modernization - Return (PR #13091 from mitaclaw)
2412-38 3 週間, 4 日前 JitArm64_Integer: Optimize subfic for -1 (PR #13224 from Sintendo)
2412-36 3 週間, 6 日前 VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F (PR #13207 from OatmealDome)
2412-34 4 週間前 AchievementManager: Add required forward declarations (PR #13226 from JosJuice)
2412-31 1 ヶ月前 Jit: Skip discarded registers when flushing for interpreter fallback (PR #12682 from JosJuice)
2412-29 1 ヶ月前 InputCommon/SDL: Add touchpad inputs. (PR #13209 from jordan-woyak)
2412-27 1 ヶ月前 GameSettings: set EFBAccessEnable=True for Neighbours from Hell (PR #13215 from Tilka)
2412-25 1 ヶ月前 JitArm64_LoadStore: Optimize zero stores in stX (PR #13166 from Sintendo)
2412-23 1 ヶ月前 Core: Store object name separately for symbols (PR #13113 from CelestialAmber)