5.0-16909 2 年, 6 ヶ月前 InputCommon: Get rid of static strings. (PR #10857 from AdmiralCurtiss)
5.0-16907 2 年, 6 ヶ月前 Free Look: Add background input setting (disabled by default) (PR #10843 from Pokechu22)
5.0-16905 2 年, 6 ヶ月前 Fix CMake Windows build after SDL merge. (PR #10840 from AdmiralCurtiss)
5.0-16901 2 年, 6 ヶ月前 VideoCommon: Remember to flush command buffers after multiple EFB copies (PR #10777 from tellowkrinkle)
5.0-16899 2 年, 6 ヶ月前 VideoCommon: Clear backend_info before populating (PR #10842 from tellowkrinkle)
5.0-16897 2 年, 6 ヶ月前 Add bloom definitions for Sonic Colors (PR #10837 from SilentHeII)
5.0-16895 2 年, 6 ヶ月前 DiscIO/VolumeVerifier: Avoid out-of-bounds reads on trimmed Wii ISOs. (PR #10838 from AdmiralCurtiss)
5.0-16893 2 年, 6 ヶ月前 VideoCommon: Properly mask fbfetch logic op emulation (PR #10841 from tellowkrinkle)
5.0-16891 2 年, 6 ヶ月前 Wii SD Card Folder Syncing (PR #10590 from AdmiralCurtiss)
5.0-16875 2 年, 6 ヶ月前 Add Bloom Definitions for Sin and Punishment 2 (PR #10822 from SilentHeII)
5.0-16873 2 年, 6 ヶ月前 MsgHandler: Add a check for libfmt version to fix build with libfmt-9 (PR #10825 from Rudolchr)
5.0-16871 2 年, 6 ヶ月前 Common/Network+BBA/Builtin: Cleanup (PR #10831 from sepalani)
5.0-16861 2 年, 6 ヶ月前 ControllerInterface: Add support for motion and rumble to SDL backend (PR #10561 from shuffle2)
5.0-16853 2 年, 6 ヶ月前 Common: Fix CountTrailingZeros for weird compilers (PR #10832 from tellowkrinkle)
5.0-16851 2 年, 6 ヶ月前 VideoCommon: Fix ubershaders on MoltenVK Intel (PR #10749 from tellowkrinkle)
5.0-16848 2 年, 6 ヶ月前 Arm64Emitter: Simplify LogicalImm logic (PR #10807 from merryhime)
5.0-16843 2 年, 6 ヶ月前 Fix CMake Windows build after #10673 (HLSL from SPIRV). (PR #10829 from AdmiralCurtiss)
5.0-16840 2 年, 6 ヶ月前 ShaderCompiler: Use compute shader header in compute shaders (PR #10830 from OatmealDome)
5.0-16838 2 年, 6 ヶ月前 BBA: Added BuiltIn device that allow BBA emulation without the need o… (PR #10690 from schthack)
5.0-16835 2 年, 6 ヶ月前 JitArm64: Fix GPR unlocking in psq_stXX (PR #10827 from JosJuice)