5.0-16350 2 年, 6 ヶ月前 MoltenVK: Update to version 1.1.9 (PR #10609 from OatmealDome)
5.0-16348 2 年, 6 ヶ月前 Rework scissor handling (PR #10251 from Pokechu22)
5.0-16340 2 年, 6 ヶ月前 Vulkan: Improve shader compile error handling (PR #10601 from Pokechu22)
5.0-16337 2 年, 6 ヶ月前 DriverDetails: Add broken discard with early-Z bug on Apple Silicon GPUs (PR #10290 from OatmealDome)
5.0-16331 2 年, 6 ヶ月前 Qt/MemoryWidget: Light refactoring and quality of life features. (PR #10606 from AdmiralCurtiss)
5.0-16326 2 年, 6 ヶ月前 JitArm64: Always lock Q0 in psq_stXX (PR #10588 from JosJuice)
5.0-16323 2 年, 6 ヶ月前 Translation resources sync with Transifex
5.0-16322 2 年, 6 ヶ月前 Debugger MemoryWidget: Add dual views (PR #10578 from TryTwo)
5.0-16319 2 年, 6 ヶ月前 Remove atomic usage and fix mutex locking in GCAdapter code (PR #10540 from nyanpasu64)
5.0-16315 2 年, 6 ヶ月前 Added space in comment (PR #10596 from richarm4)
5.0-16313 2 年, 6 ヶ月前 Libusb fixups (PR #10599 from shuffle2)
5.0-16305 2 年, 6 ヶ月前 Android: Fix in game menu rippleColor and colorEdgeEffect (PR #10597 from Simonx22)
5.0-16303 2 年, 6 ヶ月前 Android: Modernize game card (PR #10600 from t895)
5.0-16301 2 年, 6 ヶ月前 VideoCommon: Handle emboss texgen with only a single normal (PR #10584 from Pokechu22)
5.0-16292 2 年, 6 ヶ月前 Common/PointerWrap: Prevent reads/writes past the end of the buffer. (PR #10592 from AdmiralCurtiss)
5.0-16289 2 年, 6 ヶ月前 update libusb to v1.0.26 (PR #10577 from shuffle2)
5.0-16287 2 年, 6 ヶ月前 Minor text capitalization (PR #10595 from richarm4)
5.0-16285 2 年, 7 ヶ月前 Android: Use AfterDirectoryInitializationRunner more comprehensively (PR #10589 from JosJuice)
5.0-16283 2 年, 7 ヶ月前 Debugger MemoryWidget: More display types, use combo box for options (PR #10563 from TryTwo)
5.0-16281 2 年, 7 ヶ月前 Common/StringUtil: Use simpler formatting for floats and doubles. (PR #10582 from AdmiralCurtiss)