5.0-15723 2 年, 11 ヶ月前 GDB Stub: Fix the id of the registers returned by p and P packets (PR #10298 from aldelaro5)
5.0-15721 2 年, 11 ヶ月前 GDB Stub: add support for various query packets (PR #10299 from aldelaro5)
5.0-15719 2 年, 11 ヶ月前 MemArena: Cleanup & interface changes for safer memory mapping. (PR #10277 from AdmiralCurtiss)
5.0-15716 2 年, 11 ヶ月前 DolphinQt: Fix generation of /external:I flags (PR #10302 from RA-Kooi)
5.0-15714 2 年, 11 ヶ月前 GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen. (PR #10304 from AdmiralCurtiss)
5.0-15712 2 年, 11 ヶ月前 GLES: Fix LOD bias int/float mismatch (PR #10314 from JosJuice)
5.0-15710 2 年, 11 ヶ月前 Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops. (PR #10310 from AdmiralCurtiss)
5.0-15708 2 年, 11 ヶ月前 Contributing.md: Mention Visual Studio formatting key combo (PR #10306 from Pokechu22)
5.0-15706 2 年, 11 ヶ月前 PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES (PR #10292 from OatmealDome)
5.0-15701 2 年, 11 ヶ月前 Config: Port FifoPlayer setting to new config system. (PR #10305 from AdmiralCurtiss)
5.0-15699 2 年, 11 ヶ月前 Jit64: Make paired loads always safe (PR #10288 from JosJuice)
5.0-15697 2 年, 11 ヶ月前 GeomeryShaderGen: Set gl_ClipDistance on Vulkan as well as OpenGL (PR #10286 from Pokechu22)
5.0-15695 2 年, 11 ヶ月前 FifoPlayer: Wait after clearing the screen (PR #10273 from Pokechu22)
5.0-15692 2 年, 11 ヶ月前 Config: Port CPU overclock setting to new config. (PR #10293 from AdmiralCurtiss)
5.0-15688 2 年, 11 ヶ月前 Config: Port GameList settings to new config system. (PR #10296 from AdmiralCurtiss)
5.0-15686 2 年, 11 ヶ月前 Android: Make WFS directory configurable (PR #10282 from JosJuice)
5.0-15684 2 年, 11 ヶ月前 Memmap: Replace some GetPointer calls (PR #10283 from JosJuice)
5.0-15682 2 年, 11 ヶ月前 LightingShaderGen: Make s_lighting_struct not inline (PR #10281 from Pokechu22)
5.0-15680 2 年, 11 ヶ月前 TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha (PR #10279 from Pokechu22)
5.0-15676 2 年, 11 ヶ月前 VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES (PR #10215 from OatmealDome)