5.0-15688 2 年, 12 ヶ月前 Config: Port GameList settings to new config system. (PR #10296 from AdmiralCurtiss)
5.0-15686 3 年前 Android: Make WFS directory configurable (PR #10282 from JosJuice)
5.0-15684 3 年前 Memmap: Replace some GetPointer calls (PR #10283 from JosJuice)
5.0-15682 3 年前 LightingShaderGen: Make s_lighting_struct not inline (PR #10281 from Pokechu22)
5.0-15680 3 年前 TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha (PR #10279 from Pokechu22)
5.0-15676 3 年前 VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES (PR #10215 from OatmealDome)
5.0-15663 3 年前 Android: Rework intent handling to work under scoped storage (PR #10272 from JosJuice)
5.0-15661 3 年前 Cleanup and Update N64 Virtual Console INIs (PR #10236 from JMC47)
5.0-15659 3 年前 Fifo analyzer improvements, part 3 (PR #9718 from Pokechu22)
5.0-15635 3 年前 Jit64: Merge arithcx into addx/subfx (PR #10120 from Sintendo)
5.0-15631 3 年前 Jit_Integer: Optimize rlwimix (PR #9376 from merryhime)
5.0-15624 3 年前 Core / DolphinQt: make WFS directory configurable (PR #10280 from iwubcode)
5.0-15622 3 年前 Jit64: Use farcode for exception exit in twX. (PR #10275 from AdmiralCurtiss)
5.0-15620 3 年前 Translation resources sync with Transifex
5.0-15619 3 年前 JitArm64: Allocate 64 MB for farcode (PR #10267 from JosJuice)
5.0-15617 3 年前 Core: Add missing header to NetPlayCommon.cpp (PR #10278 from JosJuice)
5.0-15615 3 年前 Android: Fix opening system file manager (PR #10276 from JosJuice)
5.0-15613 3 年前 Support for GameModDescriptor files in Game List. (PR #10187 from AdmiralCurtiss)
5.0-15604 3 年前 RiivolutionParser: Create config xml directory if it does not exist yet. (PR #10265 from AdmiralCurtiss)
5.0-15602 3 年前 Treewide: Adjust order of includes (PR #10270 from Pokechu22)