5.0-14471 2 年, 10 ヶ月前 Android: Apply opacity setting to pressed buttons too (PR #9828 from JosJuice)
5.0-14469 2 年, 10 ヶ月前 AudioInterface: Fix sample counter (PR #9829 from sepalani)
5.0-14467 2 年, 10 ヶ月前 Apple M1: Add support for running unit tests on universal builds (PR #9830 from skylersaleh)
5.0-14464 2 年, 10 ヶ月前 UberShaderPixel: always set tevcoord, even if the stage has no texture (PR #9833 from Pokechu22)
5.0-14462 2 年, 10 ヶ月前 VideoCommon/Fifo: Move SConfig::GetInstance() outside the GPU loop. (PR #9837 from AdmiralCurtiss)
5.0-14460 2 年, 10 ヶ月前 Software: Fix bad backbuffer size (PR #9742 from Pokechu22)
5.0-14458 2 年, 10 ヶ月前 Software: Remove texinfo.sourcerow == SourceRow::Colors assert (PR #9832 from Pokechu22)
5.0-14456 2 年, 10 ヶ月前 VideoCommon/TextureInfo: Fix mipmap loading from tmem (PR #9826 from Techjar)
5.0-14454 2 年, 11 ヶ月前 Android: Don't use getEmulationActivity in GCAdapter/Wiimote code (PR #9836 from JosJuice)
5.0-14452 2 年, 11 ヶ月前 Android: Clean up some hardcoded strings (PR #9835 from JosJuice)
5.0-14447 2 年, 11 ヶ月前 GameSettings: Patch for freezing in Gladius (GLSE64) (PR #9349 from smurf3tte)
5.0-14445 2 年, 11 ヶ月前 VideoCommon: enhance wildcard support in hi res texture lookup (PR #9711 from iwubcode)
5.0-14442 2 年, 11 ヶ月前 JitArm64: Use SBC/SBCS for emulating subfzex (PR #9821 from JosJuice)
5.0-14440 2 年, 11 ヶ月前 JitArm64: Use SBC/SBCS for emulating subfex (PR #9819 from JosJuice)
5.0-14438 2 年, 11 ヶ月前 Jit64: subfic - Optimize constants for d != a (PR #9817 from Sintendo)
5.0-14436 2 年, 11 ヶ月前 Translation resources sync with Transifex
5.0-14435 2 年, 11 ヶ月前 Common: Set bFMA to true for AArch64 (PR #9816 from JosJuice)
5.0-14433 2 年, 11 ヶ月前 GameINI: Fix GFXBackend crash (PR #9775 from dbrookman)
5.0-14431 2 年, 11 ヶ月前 AudioInterface: Initialize s_cpu_cycles_per_sample to a sane value. (PR #9813 from AdmiralCurtiss)
5.0-14429 2 年, 11 ヶ月前 VolumeVerifier: increase problem severity for incorrectly signed TMDs (PR #9753 from mbc07)