5.0-14420 |
2 年, 11 ヶ月前 |
AudioInterface: Fix AIDFR initialization (PR #9788 from sepalani) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14418 |
2 年, 11 ヶ月前 |
Android: Stop using custom path for GameFileCache (PR #9802 from JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14416 |
2 年, 11 ヶ月前 |
NetPlay/Jit64: Avoid using software FMA (PR #9804 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14414 |
2 年, 11 ヶ月前 |
PowerPC: Set host CPU rounding mode on init and savestate (PR #9805 from JosJuice) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14412 |
2 年, 11 ヶ月前 |
VideoCommon: Define scalar any() and all() functions in GLSL (PR #9807 from Techjar) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14410 |
2 年, 11 ヶ月前 |
MsgHandler: Correct question and warning captions (PR #9808 from xvrc) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14408 |
2 年, 11 ヶ月前 |
AudioPane: Remove main layout vertical stretching (PR #9730 from Dentomologist) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14406 |
2 年, 11 ヶ月前 |
Qt: avoid queuing ConfigChanged() more than once (PR #9606 from Filoppi) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14404 |
2 年, 11 ヶ月前 |
VideoCommon: Only include centered pixels in bounding box (PR #9801 from Techjar) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14402 |
2 年, 11 ヶ月前 |
Hackfix for debug cubes (PR #9532 from Pokechu22) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14398 |
2 年, 11 ヶ月前 |
Interpreter: deduplicate integer comparisons (PR #9799 from Tilka) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14396 |
2 年, 11 ヶ月前 |
Fix controllers after the first one not defaulting to the default device (PR #9795 from Filoppi) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14394 |
2 年, 11 ヶ月前 |
VideoCommon: Perform OpenGL bounding box inversion in pixel shader (PR #9782 from Techjar) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14392 |
2 年, 11 ヶ月前 |
Vulkan: Fix subgroup reduction (PR #9800 from Techjar) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14390 |
2 年, 11 ヶ月前 |
Fix input focus checks being wrong (issue 12540) (PR #9794 from Filoppi) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14388 |
2 年, 11 ヶ月前 |
Android: Fix WAD import crashing (PR #9798 from JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14386 |
2 年, 11 ヶ月前 |
GameList: Fix grid mode zoom keybind inconsistency (PR #9785 from Dentomologist) |
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Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14384 |
2 年, 11 ヶ月前 |
Lint: End of namespace (PR #9792 from sepalani) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14382 |
2 年, 11 ヶ月前 |
Controller Interface refactor (PR #9702 from Filoppi) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|
5.0-14367 |
2 年, 11 ヶ月前 |
DSU improvements (PR #9771 from Filoppi) |
|
Windows x64
macOS (ARM/Intel Universal)
macOS (Intel)
Android
|