5.0-14816 3 年, 1 ヶ月前 Preserve spaces in mapping preview of control names (PR #9987 from Filoppi)
5.0-14814 3 年, 1 ヶ月前 GameINI: Add Gladius Patch to Other Regions (PR #9992 from JMC47)
5.0-14812 3 年, 1 ヶ月前 Convert NaN to 1 when generating texture coordinates (PR #9928 from Pokechu22)
5.0-14810 3 年, 1 ヶ月前 GameINI: SpongeBob SquarePants: Battle For Bikini Bottom Quality of Life settings (PR #9989 from JMC47)
5.0-14808 3 年, 1 ヶ月前 WiimoteReal: Fix Dolphin shutdown crash (PR #9948 from Dentomologist)
5.0-14806 3 年, 1 ヶ月前 GameINI: Add Safe Texture Cache to SpongeBob's Truth or Square (PR #9985 from JMC47)
5.0-14804 3 年, 1 ヶ月前 VideoBackendBase: Prefer Vulkan over OGL on macOS Mojave and newer (PR #9962 from OatmealDome)
5.0-14802 3 年, 1 ヶ月前 VideoCommon: Rename ApiType to api_type (PR #9984 from Pokechu22)
5.0-14799 3 年, 1 ヶ月前 Android: update dependencies (PR #9961 from Simonx22)
5.0-14797 3 年, 1 ヶ月前 DSPHLE: report games that use unimplemented AX features (PR #9982 from Tilka)
5.0-14795 3 年, 1 ヶ月前 Jit: Use accurate negation order for FMA instructions (PR #9973 from JosJuice)
5.0-14792 3 年, 1 ヶ月前 JitArm64: Implement mtfsfx (PR #9977 from JosJuice)
5.0-14790 3 年, 1 ヶ月前 Translation resources sync with Transifex
5.0-14789 3 年, 1 ヶ月前 DSPDisassembler: Fix LSR/ASR formatting (PR #9980 from Pokechu22)
5.0-14787 3 年, 1 ヶ月前 GameINI: Enable Medium Tex Cache for Generator Rex (PR #9979 from JMC47)
5.0-14785 3 年, 1 ヶ月前 Jit: Use ibat_table for dcbf/dcbi/dcbst address check (PR #9978 from JosJuice)
5.0-14783 3 年, 1 ヶ月前 msbuild: reduce number of cl batches for mgba (PR #9931 from shuffle2)
5.0-14781 3 年, 1 ヶ月前 Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 from Pokechu22)
5.0-14776 3 年, 1 ヶ月前 JitArm64: Implement mtfsfix (PR #9974 from JosJuice)
5.0-14774 3 年, 1 ヶ月前 DSPHLE: include compressor state in save states (PR #9976 from Tilka)