5.0-15132 3 年, 2 ヶ月前 GameINI: Disable JIT branch following for Namco Museum. (PR #10094 from AdmiralCurtiss)
5.0-15130 3 年, 2 ヶ月前 UberShaderVertex: Fix Tony Hawk Pro Skater 4 (PR #10012 from Pokechu22)
5.0-15126 3 年, 2 ヶ月前 DVDInterface: Migrate bitfields over to Common::BitField (PR #10077 from lioncash)
5.0-15124 3 年, 2 ヶ月前 Split out code for serializing/deserializing cheat lines (PR #10011 from JosJuice)
5.0-15121 3 年, 2 ヶ月前 DolphinQt: Minor localization changes (PR #10056 from lioncash)
5.0-15114 3 年, 2 ヶ月前 JitArm64: Move psq_stXX GetCallerSavedUsed calls later (PR #10087 from JosJuice)
5.0-15111 3 年, 2 ヶ月前 PowerPC/JitCache: Clear valid_block bits for long invalidations. (PR #10089 from AdmiralCurtiss)
5.0-15109 3 年, 2 ヶ月前 Use custom isnan implementation to avoid HLSL optimizer issues (PR #10090 from Pokechu22)
5.0-15107 3 年, 2 ヶ月前 JitArm64: Fix W0 being present twice in register cache (PR #10086 from JosJuice)
5.0-15105 3 年, 2 ヶ月前 Disable Dual Core by default for multiple Heavy Iron games (PR #10083 from JoeyBallentine)
5.0-15103 3 年, 2 ヶ月前 BPMemory: Make ZTexOp enum an enum class (PR #10082 from lioncash)
5.0-15101 3 年, 2 ヶ月前 msbuild: Move DivUtils to DolphinLib.props (PR #10078 from Pokechu22)
5.0-15099 3 年, 2 ヶ月前 DolphinQt: Make Windows tab bar scroll buttons opaque (PR #10021 from Dentomologist)
5.0-15097 3 年, 2 ヶ月前 MMU: Tidy up PTE-related code (PR #10074 from lioncash)
5.0-15087 3 年, 2 ヶ月前 MMU: Don't truncate 64-bit values when calling Memcheck() (PR #10075 from lioncash)
5.0-15084 3 年, 2 ヶ月前 Translation resources sync with Transifex
5.0-15083 3 年, 2 ヶ月前 Interpreter: Simplify mcrfs implementation (PR #10040 from JosJuice)
5.0-15081 3 年, 2 ヶ月前 Revert "DolphinQt: Minor consistency fixes for the Settings window" (PR #10073 from JosJuice)
5.0-15079 3 年, 2 ヶ月前 DSPInterpreter: fix off-by-one errors in cycle counting (PR #10072 from Tilka)
5.0-15077 3 年, 2 ヶ月前 Various GameINI Updates (PR #10026 from PatrickFerry)