5.0-14164 3 年, 7 ヶ月前 Remove Atomic.h (PR #9707 from JosJuice)
5.0-14162 3 年, 7 ヶ月前 CMake: minor Windows fixes (PR #9668 from leoetlino)
5.0-14153 3 年, 7 ヶ月前 Input cleanup (PR #9688 from Filoppi)
5.0-14143 3 年, 7 ヶ月前 Gameini: Disable ICache for Indiana Jones and the Staff of Kings (PR #9630 from PatrickFerry)
5.0-14141 3 年, 7 ヶ月前 Fix serialization of control expressions with line breaks (PR #9703 from Filoppi)
5.0-14139 3 年, 7 ヶ月前 VideoCommon: move all texture calculations to a "TextureInfo" class (PR #9681 from iwubcode)
5.0-14137 3 年, 7 ヶ月前 Socket: Fix AF_INET6 on non-Windows systems (PR #9705 from Leseratte10)
5.0-14135 3 年, 7 ヶ月前 Jit64: divwux - Prefer three-operand IMUL (PR #9690 from Sintendo)
5.0-14131 3 年, 7 ヶ月前 Android: Use CharSequence for SettingsItem name/description (PR #9698 from JosJuice)
5.0-14133 3 年, 7 ヶ月前 Android: bump gradle & dependencies version (PR #9701 from sspacelynx)
5.0-14128 3 年, 7 ヶ月前 JitArm64: Implement FPRF updates (PR #9637 from JosJuice)
5.0-14124 3 年, 7 ヶ月前 DataReport: Amend conditional test for data reports in IsValidMode (PR #9657 from lioncash)
5.0-14122 3 年, 7 ヶ月前 VideoCommon: update TextureCache logic for finding oversized XFBs (PR #9694 from iwubcode)
5.0-14120 3 年, 7 ヶ月前 Fix out of bounds tex coord behavior; always apply fb_addprev and tex coord wrapping (PR #9651 from Pokechu22)
5.0-14109 3 年, 7 ヶ月前 Change BitfieldExtract to use a pointer to the bitfield member (PR #9633 from Pokechu22)
5.0-14107 3 年, 7 ヶ月前 Fix FPS counter and Game Window speed % breaking on pause/unpause (PR #9417 from Filoppi)
5.0-14105 3 年, 7 ヶ月前 Updater: Add code documentation (PR #9615 from Dentomologist)
5.0-14103 3 年, 7 ヶ月前 Remove spurious memory allocations in TextureCacheBase::SerializeTexture and DeserializeTexture (PR #9641 from lynlevenick)
5.0-14101 3 年, 7 ヶ月前 UnitTests: Put PowerPC test values in a separate file (PR #9683 from JosJuice)
5.0-14099 3 年, 7 ヶ月前 UnitTests: Move some unit tests to where they should be (PR #9684 from JosJuice)