5.0-10515 5 年, 3 ヶ月前 General: Use nested namespace specifiers where applicable (PR #8199 from lioncash)
5.0-10510 5 年, 3 ヶ月前 General: Add missing header guards (PR #8201 from lioncash)
5.0-10506 5 年, 3 ヶ月前 {Common/SymbolDB, Core/HLE/HLE}: Make use of std::string_view where applicable (PR #8186 from lioncash)
5.0-10503 5 年, 3 ヶ月前 GekkoDisassmbler: Amend erroneous formatting specifiers (PR #8187 from lioncash)
5.0-10501 5 年, 3 ヶ月前 GameSettings: Fix some line endings (PR #8184 from Techjar)
5.0-10499 5 年, 3 ヶ月前 VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering (PR #8182 from Techjar)
5.0-10497 5 年, 3 ヶ月前 HW/DI: Emulate rotational latency (PR #8157 from JosJuice)
5.0-10495 5 年, 3 ヶ月前 Qt: Minor adjustments to graphics window descriptions (PR #8130 from 8times9)
5.0-10493 5 年, 3 ヶ月前 DiscordHandler: Don't delay shutdown by up to 2s (PR #8178 from leoetlino)
5.0-10491 5 年, 3 ヶ月前 Common: Use fmt where applicable (PR #8177 from lioncash)
5.0-10488 5 年, 3 ヶ月前 IOS/USB_KBD: Minor cleanup (PR #8150 from lioncash)
5.0-10479 5 年, 3 ヶ月前 Core/Movie: Store PAD_GET_ORIGIN bit in ControllerState (PR #8155 from Techjar)
5.0-10477 5 年, 3 ヶ月前 Externals: Add libfmt to externals (PR #8173 from lioncash)
5.0-10474 5 年, 3 ヶ月前 Core/GeckoCodeConfig: Use the [[fallthrough]] attribute in LoadCodes() (PR #8169 from lioncash)
5.0-10472 5 年, 3 ヶ月前 VideoCommon/DriverDetails: Make look-up table immutable (PR #8170 from lioncash)
5.0-10470 5 年, 3 ヶ月前 DSP/LabelMap: C++17 transitional changes/cleanup (PR #8162 from lioncash)
5.0-10463 5 年, 3 ヶ月前 Renderer: Adjust source rectangle when crop would draw off screen (PR #8049 from stenzek)
5.0-10460 5 年, 3 ヶ月前 {Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable (PR #8165 from lioncash)
5.0-10456 5 年, 3 ヶ月前 DiscIO: Use std::string_view in FileSystem::FindFileInfo (PR #8134 from JosJuice)
5.0-10453 5 年, 3 ヶ月前 android: get java env from thread local storage (PR #8117 from weihuoya)