5.0-6390 6 年, 7 ヶ月前 Fix CMakeSettings buildRoot (PR #6375 from Ebola16)
5.0-6388 6 年, 7 ヶ月前 Fix render surface when using Render to Main and debugger (regression fix) (PR #6407 from leoetlino)
5.0-6386 6 年, 7 ヶ月前 OGL: Use glBufferData on Mali. (PR #6403 from degasus)
5.0-6384 6 年, 7 ヶ月前 IsSettingSavable: Make GFX_CACHE_HIRES_TEXTURES savable (PR #6405 from spycrab)
5.0-6382 6 年, 7 ヶ月前 OGL: Only create bad shader files in Dump when compile failed (PR #6398 from stenzek)
5.0-6380 6 年, 7 ヶ月前 CMake/OSX: Fix missing QMacStylePlugin (PR #6396 from spycrab)
5.0-6378 6 年, 7 ヶ月前 Qt/OSX: Fix icon (PR #6397 from spycrab)
5.0-6376 6 年, 7 ヶ月前 Android: Make on-screen joysticks center on the initial touch input. (PR #6391 from gwicks)
5.0-6374 6 年, 7 ヶ月前 Gameini updates. (PR #6380 from Linktothepast)
5.0-6372 6 年, 7 ヶ月前 VideoCommon pipelines ("Abstract Pipeline") (PR #6042 from stenzek)
5.0-6364 6 年, 7 ヶ月前 OGL: Call GLInterface->Update() on window resize (PR #6394 from stenzek)
5.0-6362 6 年, 7 ヶ月前 Qt: Warning fixes (PR #6393 from leoetlino)
5.0-6358 6 年, 7 ヶ月前 Qt: Remove unnecessary <iostream> includes (PR #6392 from lioncash)
5.0-6356 6 年, 7 ヶ月前 Fix emulated Wiimotes (PR #6389 from spycrab)
5.0-6354 6 年, 7 ヶ月前 Android: Use the git rev-list --count for versionCode (PR #6387 from mahdihijazi)
5.0-6352 6 年, 7 ヶ月前 OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT (PR #6367 from stenzek)
5.0-6350 6 年, 7 ヶ月前 Improve handling of surface change/resize events in graphics backends (PR #6330 from stenzek)
5.0-6346 6 年, 7 ヶ月前 Move guest viewport conversion to VideoCommon (PR #6316 from stenzek)
5.0-6343 6 年, 7 ヶ月前 Jit64: fixed some signed to unsigned integer warnings (PR #6384 from jeffythedragonslayer)
5.0-6341 6 年, 7 ヶ月前 Android: Implement user game-specific settings overrides. (PR #6225 from gwicks)