5.0-5205 6 年, 8 ヶ月前 Ignore capabilities reported by an XInput device (PR #5742 from ToadKing)
5.0-5203 6 年, 8 ヶ月前 Config: Fall back to the system menu region (PR #5751 from leoetlino)
5.0-5200 6 年, 8 ヶ月前 Fix 8 and 16 bit writes in codehandler (PR #5907 from gamemasterplc)
5.0-5197 6 年, 8 ヶ月前 Common: extract UPnP namespace from NetPlayServer (PR #5898 from ligfx)
5.0-5183 6 年, 8 ヶ月前 Fix OPROFILE linux build with -Wl,--as-needed (PR #5929 from JonnyH)
5.0-5181 6 年, 8 ヶ月前 Qt: Fix old usage of GetSelectedGame (PR #5934 from leoetlino)
5.0-5179 6 年, 8 ヶ月前 Add support for installing disc updates from the game list (PR #5746 from leoetlino)
5.0-5169 6 年, 8 ヶ月前 SymbolDB: Blank stripped symbol name fixed (PR #5932 from sepalani)
5.0-5167 6 年, 8 ヶ月前 Fix Dragon Quest X offline mode on Dolphin (PR #5930 from delroth)
5.0-5152 6 年, 8 ヶ月前 Qt frontend build fix for USE_UPNP=OFF (PR #5928 from JonnyH)
5.0-5150 6 年, 8 ヶ月前 Vulkan: Don't use vkCmdClearAttachments on NVIDIA with MSAA (PR #5478 from stenzek)
5.0-5148 6 年, 8 ヶ月前 D3DBase: Raise error if d3dcompiler_47.dll cannot be loaded (PR #5868 from stenzek)
5.0-5146 6 年, 8 ヶ月前 Fix two small lint errors (PR #5926 from ligfx)
5.0-5144 6 年, 8 ヶ月前 Ubershader optimizations for NVIDIA (PR #5880 from stenzek)
5.0-5142 6 年, 8 ヶ月前 Tools/lint.sh: lint all of Source, not just Core (PR #5925 from ligfx)
5.0-5139 6 年, 8 ヶ月前 JitArm64: Small performance optimizations. (PR #5919 from degasus)
5.0-5135 6 年, 8 ヶ月前 JitArm64: Fix and improve the cmpXX instructions. (PR #5917 from degasus)
5.0-5132 6 年, 8 ヶ月前 m_bt_wiimote_motor rename and tooltip addition (PR #5918 from Ebola16)
5.0-5130 6 年, 8 ヶ月前 Interpreter: Fix cmpi. (PR #5916 from degasus)
5.0-5128 6 年, 8 ヶ月前 RSO: Import data symbols (PR #5914 from sepalani)