5.0-5991 6 年, 11 ヶ月前 Simplify EFB copy shaders (PR #5887 from linkmauve)
5.0-5989 6 年, 11 ヶ月前 D3D/VertexManager: Add missing includes (PR #6232 from lioncash)
5.0-5987 6 年, 11 ヶ月前 VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototype (PR #6233 from lioncash)
5.0-5984 6 年, 11 ヶ月前 Small warning fixes (PR #6230 from leoetlino)
5.0-5981 6 年, 11 ヶ月前 Clarify the "Select the OTP/SEEPROM dump" message (PR #6229 from JosJuice)
5.0-5979 6 年, 11 ヶ月前 Make USB keyboard input respect the background input setting (PR #6228 from JosJuice)
5.0-5977 6 年, 11 ヶ月前 Round values in swizzlers (PR #5903 from linkmauve)
5.0-5975 6 年, 11 ヶ月前 Use VideoCommon shader generators for efb2tex copies. (PR #5882 from degasus)
5.0-5971 6 年, 11 ヶ月前 Translation resources sync with Transifex
5.0-5970 6 年, 12 ヶ月前 D3DBase: Mark file-scope variables as internally linked where applicable (PR #6209 from lioncash)
5.0-5968 6 年, 12 ヶ月前 Abstract Staging Textures - VideoCommon interface for texture readbacks/uploads (PR #6193 from stenzek)
5.0-5951 6 年, 12 ヶ月前 Don't forcibly enable immediate XFB in game INIs (PR #6223 from JosJuice)
5.0-5949 6 年, 12 ヶ月前 Add an exit key to `dolphin-emu-nogui` (PR #6187 from raelgc)
5.0-5947 6 年, 12 ヶ月前 Qt: Small fixes (PR #6221 from leoetlino)
5.0-5944 7 年前 OGL: Fix headless frame dumping (PR #6216 from stenzek)
5.0-5940 7 年前 UberShaderPixel: Fix the interpolation qualifier for interface blocks. (PR #6218 from Armada651)
5.0-5938 7 年前 Frame Dumping: Fix window-size framedumping (PR #6204 from stenzek)
5.0-5934 7 年前 ShaderGen: Always calculate lighting for both color channels (PR #4601 from stenzek)
5.0-5931 7 年前 BootManager: RestoreSYSCONF without resetting all other config (PR #6213 from ligfx)
5.0-5929 7 年前 Qt: show "Immediately present XFB" option (PR #6212 from ligfx)