5.0-5991 |
6 年, 11 ヶ月前 |
Simplify EFB copy shaders (PR #5887 from linkmauve) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5989 |
6 年, 11 ヶ月前 |
D3D/VertexManager: Add missing includes (PR #6232 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5987 |
6 年, 11 ヶ月前 |
VKTexture: Remove unimplemented ScaleRectangleFromTexture() prototype (PR #6233 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5984 |
6 年, 11 ヶ月前 |
Small warning fixes (PR #6230 from leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5981 |
6 年, 11 ヶ月前 |
Clarify the "Select the OTP/SEEPROM dump" message (PR #6229 from JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5979 |
6 年, 11 ヶ月前 |
Make USB keyboard input respect the background input setting (PR #6228 from JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5977 |
6 年, 11 ヶ月前 |
Round values in swizzlers (PR #5903 from linkmauve) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5975 |
6 年, 11 ヶ月前 |
Use VideoCommon shader generators for efb2tex copies. (PR #5882 from degasus) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5971 |
6 年, 11 ヶ月前 |
Translation resources sync with Transifex |
|
Windows x64
macOS (Intel)
Android
|
5.0-5970 |
6 年, 12 ヶ月前 |
D3DBase: Mark file-scope variables as internally linked where applicable (PR #6209 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5968 |
6 年, 12 ヶ月前 |
Abstract Staging Textures - VideoCommon interface for texture readbacks/uploads (PR #6193 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5951 |
6 年, 12 ヶ月前 |
Don't forcibly enable immediate XFB in game INIs (PR #6223 from JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5949 |
6 年, 12 ヶ月前 |
Add an exit key to `dolphin-emu-nogui` (PR #6187 from raelgc) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5947 |
6 年, 12 ヶ月前 |
Qt: Small fixes (PR #6221 from leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5944 |
7 年前 |
OGL: Fix headless frame dumping (PR #6216 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5940 |
7 年前 |
UberShaderPixel: Fix the interpolation qualifier for interface blocks. (PR #6218 from Armada651) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5938 |
7 年前 |
Frame Dumping: Fix window-size framedumping (PR #6204 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5934 |
7 年前 |
ShaderGen: Always calculate lighting for both color channels (PR #4601 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5931 |
7 年前 |
BootManager: RestoreSYSCONF without resetting all other config (PR #6213 from ligfx) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5929 |
7 年前 |
Qt: show "Immediately present XFB" option (PR #6212 from ligfx) |
|
Windows x64
macOS (Intel)
Android
|