2412-64 3 週間, 3 日前 Add some unit test coverage of the `SplitPath` function (PR #13243 from nlebeck)
2412-62 3 週間, 4 日前 Ranges Algorithms Modernization - Of (PR #13116 from mitaclaw)
2412-57 4 週間前 Qt crash hotfix (PR #13232 from TryTwo)
2412-55 4 週間, 1 日前 Jit_FloatingPoint: fselx - Prefer BLENDVPD over VBLENDVPD (PR #13211 from Sintendo)
2412-53 4 週間, 1 日前 JitArm64: Optimize ps_sel with d == b || d == c (PR #13212 from JosJuice)
2412-51 4 週間, 1 日前 Add ability to edit game-specific GFX settings from game properties tab. (PR #13063 from TryTwo)
2412-46 4 週間, 1 日前 AchievementManager: Make SetHardcoreMode private (PR #13214 from JosJuice)
2412-44 1 ヶ月前 Ranges Algorithms Modernization - Return (PR #13091 from mitaclaw)
2412-38 1 ヶ月前 JitArm64_Integer: Optimize subfic for -1 (PR #13224 from Sintendo)
2412-36 1 ヶ月前 VKSwapChain: Always use surface formats with a normal sRGB color space if not RGBA16F (PR #13207 from OatmealDome)
2412-34 1 ヶ月前 AchievementManager: Add required forward declarations (PR #13226 from JosJuice)
2412-31 1 ヶ月, 1 週間前 Jit: Skip discarded registers when flushing for interpreter fallback (PR #12682 from JosJuice)
2412-29 1 ヶ月, 1 週間前 InputCommon/SDL: Add touchpad inputs. (PR #13209 from jordan-woyak)
2412-27 1 ヶ月, 1 週間前 GameSettings: set EFBAccessEnable=True for Neighbours from Hell (PR #13215 from Tilka)
2412-25 1 ヶ月, 1 週間前 JitArm64_LoadStore: Optimize zero stores in stX (PR #13166 from Sintendo)
2412-23 1 ヶ月, 2 週間前 Core: Store object name separately for symbols (PR #13113 from CelestialAmber)
2412-21 1 ヶ月, 2 週間前 DolphinQt: Make mapping window spinboxes horizontally expanding. (PR #13196 from jordan-woyak)
2412-19 1 ヶ月, 2 週間前 gitignore: Ignore flatpak-builder's cache directory (PR #13186 from OatmealDome)
2412-17 1 ヶ月, 2 週間前 IRWidget: Move header constants into class (PR #13200 from Dentomologist)
2412-15 1 ヶ月, 2 週間前 ControllerInterface/SDL: Add Battery Input. (PR #13174 from jordan-woyak)