5.0-3227 7 年, 1 ヶ月前 [Android] Load the game banner from the ROM and use it if no screenshot is available (PR #5118 from mahdihijazi)
5.0-3225 7 年, 1 ヶ月前 Frame: Remove callback function prototypes from header. (PR #5200 from lioncash)
5.0-3222 7 年, 1 ヶ月前 IOS: Don't expose HLE::Reset() (PR #5197 from leoetlino)
5.0-3220 7 年, 1 ヶ月前 VideoBackends: GPU Texture Decoding (PR #4467 from stenzek)
5.0-3204 7 年, 1 ヶ月前 FrameTools: unbind KEY_DOWN handler when game stops (PR #5198 from ligfx)
5.0-3202 7 年, 1 ヶ月前 Arm64: a slew of warning fixes (PR #5159 from ligfx)
5.0-3196 7 年, 1 ヶ月前 CPU: Convert state enum to an enum class (PR #5180 from lioncash)
5.0-3194 7 年, 1 ヶ月前 Frame: Make TAS dialogs private (PR #5194 from lioncash)
5.0-3189 7 年, 1 ヶ月前 IOS/IPC: Remove unneeded forward declaration (PR #5195 from leoetlino)
5.0-3187 7 年, 1 ヶ月前 Core: Amend VS filter tag (PR #5193 from lioncash)
5.0-3185 7 年, 1 ヶ月前 Fix disappearing gecko codes (PR #5192 from vtj)
5.0-3183 7 年, 1 ヶ月前 Remove libao sound backend (PR #5190 from ligfx)
5.0-3181 7 年, 1 ヶ月前 OGL: Fix MSAA being forced to 1x (PR #5189 from stenzek)
5.0-3179 7 年, 1 ヶ月前 VertexLoaderTest: fix maybe-uninitialized warning (PR #5168 from ligfx)
5.0-3177 7 年, 1 ヶ月前 Move DVD code to a new directory (PR #5149 from JosJuice)
5.0-3174 7 年, 1 ヶ月前 android: Change the color of the selected slot to make it more visible (PR #5160 from mahdihijazi)
5.0-3172 7 年, 1 ヶ月前 DolphinWX/Frame: Remove GetGameListCtrl() (PR #5186 from lioncash)
5.0-3170 7 年, 1 ヶ月前 Update to Android SDK 25 (PR #5151 from mahdihijazi)
5.0-3168 7 年, 1 ヶ月前 Common: Remove dead code in NandPaths (PR #5184 from leoetlino)
5.0-3166 7 年, 1 ヶ月前 StubHost: remove unused Host_RequestFullscreen() (PR #5153 from ligfx)