5.0-3251 7 年, 7 ヶ月前 Add configurable toggle to round vertices to nearest pixel (PR #4715 from iwubcode)
5.0-3249 7 年, 7 ヶ月前 TextureCacheBase: fix custom textures not being loaded (PR #5206 from ligfx)
5.0-3247 7 年, 7 ヶ月前 ControllerEmu: Replace includes with forward declarations (PR #5207 from lioncash)
5.0-3245 7 年, 7 ヶ月前 IOS/WFS: Fix logging message (PR #5205 from leoetlino)
5.0-3243 7 年, 7 ヶ月前 IOS/ES: Fix GetTMDView (PR #5204 from leoetlino)
5.0-3241 7 年, 7 ヶ月前 D3D: Drop redundant interface TextureEncoder (PR #5203 from stenzek)
5.0-3239 7 年, 7 ヶ月前 Core: Hide determinism global (PR #5201 from lioncash)
5.0-3235 7 年, 7 ヶ月前 TASInputDlg: Minor changes (PR #5196 from lioncash)
5.0-3227 7 年, 7 ヶ月前 [Android] Load the game banner from the ROM and use it if no screenshot is available (PR #5118 from mahdihijazi)
5.0-3225 7 年, 7 ヶ月前 Frame: Remove callback function prototypes from header. (PR #5200 from lioncash)
5.0-3222 7 年, 7 ヶ月前 IOS: Don't expose HLE::Reset() (PR #5197 from leoetlino)
5.0-3220 7 年, 7 ヶ月前 VideoBackends: GPU Texture Decoding (PR #4467 from stenzek)
5.0-3204 7 年, 7 ヶ月前 FrameTools: unbind KEY_DOWN handler when game stops (PR #5198 from ligfx)
5.0-3202 7 年, 7 ヶ月前 Arm64: a slew of warning fixes (PR #5159 from ligfx)
5.0-3196 7 年, 7 ヶ月前 CPU: Convert state enum to an enum class (PR #5180 from lioncash)
5.0-3194 7 年, 7 ヶ月前 Frame: Make TAS dialogs private (PR #5194 from lioncash)
5.0-3189 7 年, 7 ヶ月前 IOS/IPC: Remove unneeded forward declaration (PR #5195 from leoetlino)
5.0-3187 7 年, 7 ヶ月前 Core: Amend VS filter tag (PR #5193 from lioncash)
5.0-3185 7 年, 7 ヶ月前 Fix disappearing gecko codes (PR #5192 from vtj)
5.0-3183 7 年, 7 ヶ月前 Remove libao sound backend (PR #5190 from ligfx)