5.0-3019 |
7 年, 8 ヶ月前 |
Move "Background Input" out of individual controller configurations (PR #4856 from ligfx) |
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Windows x64
macOS (Intel)
Android
|
5.0-3012 |
7 年, 8 ヶ月前 |
Display nicer version strings for the Wii Menu (PR #5099 from JosJuice) |
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Windows x64
macOS (Intel)
Android
|
5.0-3008 |
7 年, 8 ヶ月前 |
Use 6-char game IDs for NAND tiles (if they are printable) (PR #5093 from JosJuice) |
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Windows x64
macOS (Intel)
Android
|
5.0-3006 |
7 年, 8 ヶ月前 |
Remove mbedtls install target (Again) (PR #5109 from orbea) |
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Windows x64
macOS (Intel)
Android
|
5.0-3004 |
7 年, 8 ヶ月前 |
IOS: Add NandUtils (PR #5085 from leoetlino) |
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Windows x64
macOS (Intel)
Android
|
5.0-2999 |
7 年, 8 ヶ月前 |
Jit64AsmCommon: Use correct quantization table (PR #5112 from MerryMage) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2997 |
7 年, 8 ヶ月前 |
NetPlayServer/NetPlayClient: const correctness (PR #5111 from lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-2994 |
7 年, 8 ヶ月前 |
Automatic translation resources sync with Transifex |
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Windows x64
macOS (Intel)
Android
|
5.0-2993 |
7 年, 8 ヶ月前 |
Check whether WAD is a channel before reading names (PR #5102 from leoetlino) |
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Windows x64
macOS (Intel)
Android
|
5.0-2991 |
7 年, 8 ヶ月前 |
Memmap: Replace '0' constant with nullptr (PR #5106 from lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-2989 |
7 年, 8 ヶ月前 |
ES: Remove unused string format argument in LaunchPPCTitle (PR #5107 from lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-2987 |
7 年, 8 ヶ月前 |
NetPlayClient: Eliminate variable shadowing (PR #5108 from lioncash) |
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Windows x64
macOS (Intel)
Android
|
5.0-2985 |
7 年, 8 ヶ月前 |
Fix saving/loading screenshots for Android (PR #5104 from mahdihijazi) |
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Windows x64
macOS (Intel)
Android
|
5.0-2981 |
7 年, 8 ヶ月前 |
Display a different error message when failing to ES_Launch the Wii Menu (PR #5101 from JosJuice) |
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Windows x64
macOS (Intel)
Android
|
5.0-2979 |
7 年, 8 ヶ月前 |
Don't save watches and breakpoints on stop and load on boot (PR #5005 from aldelaro5) |
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Windows x64
macOS (Intel)
Android
|
5.0-2977 |
7 年, 8 ヶ月前 |
OGL: Fix texture_type checks in FrameBufferManager::CreateTexture (PR #5100 from VinDuv) |
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Windows x64
macOS (Intel)
Android
|
5.0-2975 |
7 年, 8 ヶ月前 |
SI: Namespace device classes (PR #5092 from lioncash) |
|
Windows x64
macOS (Intel)
Android
|
5.0-2973 |
7 年, 8 ヶ月前 |
PIE support for the DSP JIT (PR #5097 from MerryMage) |
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Windows x64
macOS (Intel)
Android
|
5.0-2970 |
7 年, 8 ヶ月前 |
DSP/Jit: Explicitly specify scratch register for Update_SR_Register (PR #5084 from MerryMage) |
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Windows x64
macOS (Intel)
Android
|
5.0-2968 |
7 年, 8 ヶ月前 |
SI: Convert SI buffer from a C array to std::array (PR #5094 from lioncash) |
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Windows x64
macOS (Intel)
Android
|