5.0-1727 7 年, 4 ヶ月前 IOS HLE: Minor changes to match IOS behaviour (PR #4634 from leoetlino)
5.0-1723 7 年, 4 ヶ月前 CodeBlock: Const correctness for IsInSpace (PR #4635 from lioncash)
5.0-1721 7 年, 4 ヶ月前 IOS HLE: Naming cleanup (PR #4627 from leoetlino)
5.0-1718 7 年, 4 ヶ月前 Add Silent Audio Dumping INI Option (PR #4633 from RisingFog)
5.0-1716 7 年, 4 ヶ月前 Android: fix software renderer settings string (PR #4631 from Tilka)
5.0-1714 7 年, 4 ヶ月前 VideoSW: Fix GL ES shader. (PR #4622 from degasus)
5.0-1712 7 年, 4 ヶ月前 Jit64Base: Const correctness for LogGeneratedX86 (PR #4628 from lioncash)
5.0-1709 7 年, 4 ヶ月前 GeometryShaderGen: Use lower-left origin for point texture coordinates (PR #4599 from stenzek)
5.0-1707 7 年, 4 ヶ月前 Add the g_ prefix to the jit global (PR #4624 from leoetlino)
5.0-1705 7 年, 4 ヶ月前 CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace (PR #4626 from lioncash)
5.0-1703 7 年, 4 ヶ月前 IOS HLE: Remove unneeded code (PR #4625 from leoetlino)
5.0-1699 7 年, 4 ヶ月前 IOS HLE: Refactor ExecuteCommand (PR #4607 from leoetlino)
5.0-1694 7 年, 4 ヶ月前 Automatic translation resources sync with Transifex
5.0-1693 7 年, 4 ヶ月前 Don't use generic byteswapping on Android (PR #4620 from JosJuice)
5.0-1691 7 年, 4 ヶ月前 OGL: Move blending logic in VideoCommon. (PR #4581 from degasus)
5.0-1687 7 年, 4 ヶ月前 DSPJitRegCache: Make single argument constructor explicit (PR #4594 from lioncash)
5.0-1685 7 年, 4 ヶ月前 DiscScrubber: Minor changes (PR #4613 from lioncash)
5.0-1680 7 年, 4 ヶ月前 HLE: Align table formatting (PR #4616 from lioncash)
5.0-1677 7 年, 4 ヶ月前 Change "Configure" to "Configuration" in Menu (PR #4619 from PEmu1)
5.0-1675 7 年, 4 ヶ月前 Add debugger hotkeys (PR #4595 from aldelaro5)