5.0-2272 7 年, 9 ヶ月前 D3D: Add CommonTypes include to D3DTexture.h (PR #4813 from lioncash)
5.0-2270 7 年, 9 ヶ月前 CMake for Windows: getting a working binary! (PR #4809 from Orphis)
5.0-2265 7 年, 9 ヶ月前 CMake cleanup: start organizing targets, remove some unwanted ones (PR #4808 from Orphis)
5.0-2260 7 年, 9 ヶ月前 cmake: Improve support for multi-configuration generators (PR #4752 from Orphis)
5.0-2255 7 年, 9 ヶ月前 CMake macOS fixes (PR #4805 from Orphis)
5.0-2251 7 年, 9 ヶ月前 ShaderGenCommon: Remove unnecessary includes (PR #4802 from lioncash)
5.0-2249 7 年, 9 ヶ月前 MemcardManager: Use unique_ptr over raw pointers (PR #4806 from lioncash)
5.0-2247 7 年, 9 ヶ月前 JitArm64: Initial implementation of the BLR optimization. (PR #4796 from degasus)
5.0-2245 7 年, 9 ヶ月前 cmake: Move Qt5 search to DolphinQt build script (PR #4803 from Orphis)
5.0-2243 7 年, 9 ヶ月前 "Wii Remote Motor" -> "Wii Remote Rumble" (PR #4801 from JosJuice)
5.0-2241 7 年, 9 ヶ月前 LightingShaderGen: Remove unnecessary includes (PR #4799 from lioncash)
5.0-2239 7 年, 9 ヶ月前 Sram: Make SRAM dumps const (PR #4790 from lioncash)
5.0-2237 7 年, 9 ヶ月前 DSPLLE: Only enable the DSP JIT on x64. (PR #4791 from degasus)
5.0-2235 7 年, 9 ヶ月前 RenderBase: Get rid of unnecessary casts (PR #4797 from lioncash)
5.0-2233 7 年, 9 ヶ月前 IOS FS: Move behavior to separate functions (PR #4785 from lioncash)
5.0-2231 7 年, 9 ヶ月前 Fixes std::isprint undefined behavior (PR #4792 from sepalani)
5.0-2229 7 年, 9 ヶ月前 Fixes a crash when closing a socket (PR #4795 from sepalani)
5.0-2227 7 年, 9 ヶ月前 DSPAssembler/DSPDisassembler: Make constructors explicit (PR #4793 from lioncash)
5.0-2224 7 年, 9 ヶ月前 IOS STM: Get rid of forward declarations in the cpp file (PR #4786 from lioncash)
5.0-2222 7 年, 9 ヶ月前 JitArm64: Fix immediate versions of cmpl. (PR #4783 from degasus)